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Steam News28 April 20251y ago

MH-Zombie VR is available now!

Team, I am excited to announce that MH-Zombie VR is now available as a $.99 DLC to MH-Zombie! Full disclosure- there are a few things to work out.

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Full MH-Zombie update

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What changed

0 fixes0 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Compatibility
  • Store
changedI am excited to announce that MH-Zombie VR is now available as a $.99 DLC to MH-Zombie! Full disclosure- there are a few things to work out. For instance, Rewired doesn't work very well with OpenXR or VR input in general, so I had to make a few compromises to maintain the wide support that Rewired offers while also making it possible to use and rebind your VR controllers. I will continue to work on better solutions, but for now, here are the known issues:
changedo 'Action/Select' button is hardwire mapped to the button-south button on gamepads and VR controllers, and button navigation is hardwired to the left stick, due to binding issues between Rewired (the input rebinding manager) and OpenXR
changedo Some joysticks may send erroneous 'button up' messages from triggers, resulting in semi-auto-only fire of the minigun/30mm
changedI'm not going to ban any of the Beta codes- for those of you who participated in the Beta, enjoy your free copy of MHZ VR, and thank you for your help!
changedFinally, a reminder: if you'd like to be able to take MHZ truly mobile, you can get it on the iOS App Store and the Android Google Play Store. And if you'd like to represent MHZ with shirts, stickers, and more, you can check out Raulworks on Redbubble!

MH-Zombie changes

changedI am excited to announce that MH-Zombie VR is now available as a $.99 DLC to MH-Zombie! Full disclosure- there are a few things to work out. For instance, Rewired doesn't work very well with OpenXR or VR input in general, so I had to make a few compromises to maintain the wide support that Rewired offers while also making it possible to use and rebind your VR controllers. I will continue to work on better solutions, but for now, here are the known issues:
changedo 'Action/Select' button is hardwire mapped to the button-south button on gamepads and VR controllers, and button navigation is hardwired to the left stick, due to binding issues between Rewired (the input rebinding manager) and OpenXR
changedo Some joysticks may send erroneous 'button up' messages from triggers, resulting in semi-auto-only fire of the minigun/30mm
changedI'm not going to ban any of the Beta codes- for those of you who participated in the Beta, enjoy your free copy of MHZ VR, and thank you for your help!
changedFinally, a reminder: if you'd like to be able to take MHZ truly mobile, you can get it on the iOS App Store and the Android Google Play Store. And if you'd like to represent MHZ with shirts, stickers, and more, you can check out Raulworks on Redbubble!

Team,

I am excited to announce that MH-Zombie VR is now available as a $.99 DLC to MH-Zombie! Full disclosure- there are a few things to work out. For instance, Rewired doesn't work very well with OpenXR or VR input in general, so I had to make a few compromises to maintain the wide support that Rewired offers while also making it possible to use and rebind your VR controllers. I will continue to work on better solutions, but for now, here are the known issues:

o 'Action/Select' button is hardwire mapped to the button-south button on gamepads and VR controllers, and button navigation is hardwired to the left stick, due to binding issues between Rewired (the input rebinding manager) and OpenXR

o VR headsets other than Meta Quest may have centering issues, resulting in the player being too high, low, or off-center.

o Some joysticks may send erroneous 'button up' messages from triggers, resulting in semi-auto-only fire of the minigun/30mm

With all that said, the first time I was able to fire it up and fly around the world of MH-Zombie in VR I was blown away by how well my game translated to VR, and I'm excited for you all to get to try it!

I'm not going to ban any of the Beta codes- for those of you who participated in the Beta, enjoy your free copy of MHZ VR, and thank you for your help!

Finally, a reminder: if you'd like to be able to take MHZ truly mobile, you can get it on the iOS App Store and the Android Google Play Store. And if you'd like to represent MHZ with shirts, stickers, and more, you can check out Raulworks on Redbubble!

As always, thank you for your continued support, and please let me know any additional issues you may find so that I can fix them as quickly as possible!

-Joe

Source

Steam News / 28 April 2025

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