In this update4
Full notes
Full Mexican Ninja update
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What changed
- Gameplay
- Balance
Mexican Ninja changes
GENERAL CHANGES 🗡️
The tutorial isn't boring af anymore. It's actually cool. Bonkers even.
We added a gamefeel pass with everybody's feedback. Combos are cooler to chain together. Parrying is super satisfying, polished camera shakes, hitstops and effects and whatever. We added JUICE, some would say.
The panda, even though not a lot of people got there. Is way more engaging and fun, challenging actual skills and not being either boring or extremely difficult.
We saw a difficulty spike even before el Cascos, we bumped that down for you noobs.
BALANCE CHANGES ⚙️
BUTCHER (HP: 2000) --------------> (HP: 1000)
Combo DMG: 60-60-70 -------------------------> 30-30-40
Mega Blast DMG: 100 -------------------------> 50
Panzazo rain DMG: 60...70 -------------------> 30...40
Slap DMG: 60 --------------------------------> 30
Quick slap (sucker punch) DMG: 50 -----------> 20
PANDA (HP: 3500) ----------------> (HP: 1500)
Claw slash DMG: 45x2 ------------------------> 35x2
Belly jump (sucker punch) DMG: 55 -----------> 30
Earthquake 40...50 DMG // fase 2: 50 DMG --------> 40...40 (fase 2 unchangedl)
Panda Pounce DMG: 35 ------------------------> 30
Try the updated demo and let us know what you think of these changes! Mexican Ninja Demo
As always, your feedback is invaluable! So nag us, annoy us, pester us, we'll listen.
-> Follow our socials! -> Join our discord for zany ahh discourse.
Source
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