Full notes
Full Metroplex Zero: Sci-Fi Card Battler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
Metroplex Zero is here with turbocharged performance, full steam deck and controller support, plus a whirlwind of new content. A massive shoutout to our early access contributors – your bug reports, feedback and input has elevated this game into something extraordinary.
## Patch Notes - v1.4.0 ----
New Content:
New Augment: Bandaid Buddy
New Augment: Combo - Duelist Training Data
New Augment: Fire - Hazardous Lighter
New Augment: General - Epic - Adrenaline Amplifier
New Augment: Kinesis Converter
New Augment: Peak Prep Module
New Augment: Predictive Algorithm
New Augment: Protection - Frontal Cowling
New Augment: Surge Phylactery
New Augment: VNet Crypto Miner
New Enemy: Alley Cannon
New Enemy: Grenadier
New Enemy: Quadra Lancer
New Enemy: Ripper - Elite
New Enemy: Smoke Vandal
Balance Changes:
- BuffDecreased Rarity of Overcharged Shield Prototype from Epic to Rare
Art Improvements:
- ArtAdded Release Date Announcement Banner
- ArtNew Enemy - Ripper
Art: Setup Performance-Optimized Versions of all Battlefields
Art: Update Banner for OST Release
New Art: Fanatic Enemy Art
UI Improvements:
UI: Now supports controllers
UI: Now Supports Steam Deck
- UIController control references added everywhere
UI Fix: Battle Reaction Word font cleaned up
- UIAdded Option for Max Quality or High Performance
- UIUpdated the Keyword Glossary to match the final game mechanics
UI: Cards will now unhighlight and highlight with hovering & selecting as phases change
Bug Fixes:
- Bug FixDeck Builder Tutorial Highlight Null Ref fixed
Bug Fix: Remove Card from Deck with non matching
Bug Fix: Run Ender card not working as intended
Bug Fix: Can Chain not highlighting
Project:
Project: Full Release banner
- ProjectRemoved Early Access Scene
- ProjectTranslated all new Augments
Miscellaneous: - Coding: Created Optimized Battlefield Background system
Source
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