Full notes
Full Metroplex Zero: Sci-Fi Card Battler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Fixes
- Performance
- Maps
## Patch Notes v1.0.0
Balance Changes:
Rebalance: Nerfed Determination slightly. Now it's only single-use
Rebalance: Nerfed Static Discharge Augment. Now costs 4 per Stun, up from 3
Rebalance: the encounter builder parameters
Player Aids:
- New Featureadded a specific tutorial battle button in the main menu
- New Featureadded skip tutorial fights and skip full tutorial
UI Improvements:
Flow: All resource adjustments are instantaneous and player cards resolve faster
- UIAdded Hasty Icon to status bar for Hasty Enemies
- UIimproved all the new skip tutorial and lessons feature
- UIIncreased all UI Hitboxes for Enemies and Heroes
- UIIncreased clarity and legibility of Single-Use Card art
- UIIntegrated new Progression UI V3
- UINew Progression V3 UI
UI: UI Text stands out a little better on Tutorial Map Screen
Art Improvements:
- ArtNew Art for Storyless Adventure Tiles
- ArtReworked Title Screen to be flashier!
Bug Fixes:
Bug Fix: all dynamic string formats are now protected
Bug Fix: Can replay Deckbuilder Tutorial from the Database Scene
Bug Fix: Difficulty wasn't loaded from a save file correctly
- Bug FixEnemy Details panel. Text Overlap fixed
Bug Fix: Equipment presenter won't break from publishing messages on disable
- Bug Fixfixed tons of translations and localization bugs
Bug Fix: no theming on the news ticker items so that way they work with the blue
- Bug Fixfixed scanline shader on build copy
Bug Fix: Heroes can no longer show above Max Level on Map Screen
Bug Fix: Hover Character null ref
Bug Fix: made all of the map deterministic again
Bug Fix: Message Groups have multiple queues
Bug Fix: Transfer Life Force now does the correct amount
Bug Fix: draining resources stops Seeker Drone from acting
Bug Fix: NNZ Newscast no longer interupts shopkeeper
Bug Fix: Prevented Game Crash if Blessing doesn't resolve in normal manner
Bug Fix: race condition with mp zero global params and localization
Bug Fix: record adventure completions when they shouldn't and extra runs finished
Bug Fix: Right-Clicking on a Draft Level Up Option with no custom details no longer causes an Error
- Bug Fixrule tooltips not hiding when their subview is disabled
Bug Fix: Tutorial counting for difficulty progress
Bug Fix: unlock order for adventures
Bug Fix: using an interface as a serializable like a dummy
Bug Fix: Message Group Bug that leads to multiple on finished
Bug Fix: Max Counters not being used correctly
- Bug FixFixed Stats Modifying Power Directly
- Bug FixFixed Nevyn Not Having Access To Starters after level up
- Bug FixFixed Reload not going to max ammo
- Bug FixFixed boss clones from giving away too easily
- Bug FixFixed Tumble not counting as a shot
Project:
Project: Adding Tools for Printing Extra Cards and Augments
Project: Created 1.0.0 Launch Banner Art
Project: Patch Notes v1
- ProjectUpdated Site Press Kit
Miscellaneous:
Coding: Created Progression Algorithm V3
Coding: Tracks Final Boss Completions
Source
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