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Full notes
Full Metroplex Zero: Sci-Fi Card Battler update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Metroplex Zero: Sci-Fi Card Battler changes
Patch Notes - v0.0.63
New Content:
New Card: DefTech-Protection - Shield Field
New Card: Rifle - Tune Weapon - Starter
Balance Changes:
Rebalance: Buffed Determination to 2 Energy per turn
Rebalance: Buffed Reverse Polarity to simplify Math
- RebalanceFuel for the Fire. More X-Scaling. Simplified. Minor buff
- RebalanceHearts Aflame. Buffed and simplified. More X-Scaling
Rebalance: Incentive Manager Buffed. Now has 1 Resource Gain per Turn
Rebalance: Massive Shield Burst has better X-Scaling. Minor Nerf. Simpler to read
Rebalance: Nerfed Transverse Pulse. Now non-X cost. Only gives 1 Stun
- RebalanceReworked Growing Power. Buffed as late game card. Also easier to read
- RebalanceSimplified and Recurved Anima Imperium. Better X-Scaling
- RebalanceSimplified Flaming Pillar math. Has more X-Scaling. Minor Buff
- RebalanceSimplified Super Charge. More X-Scaling
- ProgrammingAllows AIs to utilize new negative armor/resistance to their benefit
Player Aids:
- TutorialAdded button to play current tutorial info slide again
- TutorialRemoved old outdated lines in X-Cost fight
- TutorialX-Cost Battle. Added Cycle Visual Hint and wired up battle comments
Card Improvements:
- Card WordingAdded Unhighlight for Power Surge if no Energy
- Card WordingDevasting Inferno. Improved math clarity/simplicity
Card Wording: Mesmerizing Display. Magic -> Power
Card Wording: Omnislash. Slight clarity inmprovement
Card Wording: Other very minor math clarity tweaks
- Card WordingSlightly increased clarity of All-Out
UI Improvements:
- UIAdded Finisher Rule panel to Augments
UI: Distinct Status Bar Icons for Negative Armor and Resistance
UI: Enemy Detail Panel show Resource Gain per turn
Art Improvements:
- ArtAdded Level Up Screen Art Background
Bug Fixes:
Bug Fix: Can now get the final Steam achievement
- Bug FixDouble Music in Anton Hologram cutscene fixed
- Bug FixFixed Auto-Select Language on Start
- Bug FixFixed Softlock that's possible if a hero with a Start of Turn card is disabled at their turn start
Bug Fix: FMOD Init on Fresh Install
Bug Fix: Fortify now isn't blocked by own Aegis
Bug Fix: Handles possibility of a Blank Stat adjustment data error gracefully
- Bug FixSteamworks Initialization Race Condition Fixed
- Bug FixText placement for Tutorial Main Story enlarged node is fixed
Project:
Project: Finished Spanish and Brazil Translation QA
- ProjectUpdated 2 More Steam Screenshots
- LocalizationCentralized Language Config. Enabled Spanish and Portuguese
Miscellaneous:
Coding: Limit to Showing 3 Unlock Notifications at once
Source
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