HomeGamesUpdatesPricingMethodology
Steam News7 November 201411y ago

Metrocide 0.9.6 Update

Hey there, Citizens! Second update for the week is now live! Changes include: -- Fix to (hopefully permanently) stop the "clipping through walls" bug that can happen during framerate drops or sometimes immediately after

Full notes

Full Metrocide update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there, Citizens! Second update for the week is now live! Changes include: -- Fix to (hopefully permanently) stop the "clipping through walls" bug that can happen during framerate drops or sometimes immediately after load. -- Fix that stopped the train from appearing in zone 1. -- Fix that can cause explosions from killing some targets occasionally. -- An AI tweak which should stop some (if not all) of the "getting stuck staring at a dead body" issues some of you have reported. If that continues to happen, let us know! Next stop is more of the AI work that needs to be done, especially on later levels. Thanks! Rohan Harris Flat Earth Games

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedHey there, Citizens! Second update for the week is now live! Changes include: -- Fix to (hopefully permanently) stop the "clipping through walls" bug that can happen during framerate drops or sometimes immediately after load. -- Fix that stopped the train from appearing in zone 1. -- Fix that can cause explosions from killing some targets occasionally. -- An AI tweak which should stop some (if not all) of the "getting stuck staring at a dead body" issues some of you have reported. If that continues to happen, let us know! Next stop is more of the AI work that needs to be done, especially on later levels. Thanks! Rohan Harris Flat Earth Games

Source

Steam News / 7 November 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.