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Steam News31 December 20223y ago

December Update Live – City Night

It is finally here, the city part of the map which expands line 2 with two new stations. There is also a night mode. If you are driving above ground between 20:00 and 8:00 it will be nighttime.

Full notes

Full Metro Mover update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions0 changes0 removals
  • Maps
  • Gameplay
  • Fixes
addedIt is finally here, the city part of the map which expands line 2 with two new stations. There is also a night mode. If you are driving above ground between 20:00 and 8:00 it will be nighttime.
addedThere is a new train, SG5000 inspired by the trains of the Singapore public transport system. While design this train I felt that trains look better in a low-poly style. Therefore, the overall style of the game is back to a low-poly style.
addedWe are reaching the final release of MetroMover. It will probably be release at the end of January. Nothing new is planned for that update, I will polish the existing parts of the game. For example the tunnels are very empty at the moment which is something I plan to work on.
fixedChangelog: Here is a list with some of the things that have changed including things that might not be noticed in-game. • City area added. • New stations added, Clover Street and Pine Street. • Redesign from voxel to low poly. • New train added, SG5000. • Nighttime added. • Start menu changes. • Auto driver stopping function rewritten. • Issues with normals for some models fixed. • Station doors added to game, used for city stations.

Metro Mover changes

addedIt is finally here, the city part of the map which expands line 2 with two new stations. There is also a night mode. If you are driving above ground between 20:00 and 8:00 it will be nighttime.
addedThere is a new train, SG5000 inspired by the trains of the Singapore public transport system. While design this train I felt that trains look better in a low-poly style. Therefore, the overall style of the game is back to a low-poly style.
addedWe are reaching the final release of MetroMover. It will probably be release at the end of January. Nothing new is planned for that update, I will polish the existing parts of the game. For example the tunnels are very empty at the moment which is something I plan to work on.
fixedChangelog: Here is a list with some of the things that have changed including things that might not be noticed in-game. • City area added. • New stations added, Clover Street and Pine Street. • Redesign from voxel to low poly. • New train added, SG5000. • Nighttime added. • Start menu changes. • Auto driver stopping function rewritten. • Issues with normals for some models fixed. • Station doors added to game, used for city stations.

It is finally here, the city part of the map which expands line 2 with two new stations. There is also a night mode. If you are driving above ground between 20:00 and 8:00 it will be nighttime.

There is a new train, SG5000 inspired by the trains of the Singapore public transport system. While design this train I felt that trains look better in a low-poly style. Therefore, the overall style of the game is back to a low-poly style.

We are reaching the final release of MetroMover. It will probably be release at the end of January. Nothing new is planned for that update, I will polish the existing parts of the game. For example the tunnels are very empty at the moment which is something I plan to work on.

Thanks for playing! Blueon

Changelog: Here is a list with some of the things that have changed including things that might not be noticed in-game. • City area added. • New stations added, Clover Street and Pine Street. • Redesign from voxel to low poly. • New train added, SG5000. • Nighttime added. • Start menu changes. • Auto driver stopping function rewritten. • Issues with normals for some models fixed. • Station doors added to game, used for city stations.

Source

Steam News / 31 December 2022

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