What changed
0 fixes5 additions0 changes0 removals
addedToday we have released v1.2 of Meteorite Defense Command. New in this content update release:
addedNEW: Ingame-music during the levels
addedNEW: Meteorite impact and Missile explosion effect
addedNEW: Main Menu Meteorites now pixelated and push towards the visual background
addedIngame-music during the levels One of the most requested small additions we received was music - while we had envisioned the silence of space, the addition of mood that the music can give made it clear that we should add the tracks we used for the trailer to the levels too. Meteorite impact and Missile explosion effect When a Meteorite impacts with the ground, a Missile explodes or when a Meteorite breaks up from gun-fire, various levels of 'visual shock' is added to the game-board (but not the UI) to illustrate a shock-wave hitting the operators visual instruments. When Game Over is reached this effect goes into overdrive to illustrate a total breakdown of the same components for the operator. Main Menu Meteorites now pixelated and push towards the visual background As a both a visual tribute to the old games that inspired us, and as a way to push the Meteorites raining down in the Main Menu screen more into the background, there is now a pixelation effect applied to the full view of them. The main UI text still remains crisp.
Meteorite Defense Command changes
addedToday we have released v1.2 of Meteorite Defense Command. New in this content update release:
addedNEW: Ingame-music during the levels
addedNEW: Meteorite impact and Missile explosion effect
addedNEW: Main Menu Meteorites now pixelated and push towards the visual background
addedIngame-music during the levels One of the most requested small additions we received was music - while we had envisioned the silence of space, the addition of mood that the music can give made it clear that we should add the tracks we used for the trailer to the levels too. Meteorite impact and Missile explosion effect When a Meteorite impacts with the ground, a Missile explodes or when a Meteorite breaks up from gun-fire, various levels of 'visual shock' is added to the game-board (but not the UI) to illustrate a shock-wave hitting the operators visual instruments. When Game Over is reached this effect goes into overdrive to illustrate a total breakdown of the same components for the operator. Main Menu Meteorites now pixelated and push towards the visual background As a both a visual tribute to the old games that inspired us, and as a way to push the Meteorites raining down in the Main Menu screen more into the background, there is now a pixelation effect applied to the full view of them. The main UI text still remains crisp.
Today we have released v1.2 of Meteorite Defense Command. New in this content update release:
NEW: Ingame-music during the levels
NEW: Meteorite impact and Missile explosion effect
NEW: Main Menu Meteorites now pixelated and push towards the visual background
Ingame-music during the levels One of the most requested small additions we received was music - while we had envisioned the silence of space, the addition of mood that the music can give made it clear that we should add the tracks we used for the trailer to the levels too. Meteorite impact and Missile explosion effect When a Meteorite impacts with the ground, a Missile explodes or when a Meteorite breaks up from gun-fire, various levels of 'visual shock' is added to the game-board (but not the UI) to illustrate a shock-wave hitting the operators visual instruments. When Game Over is reached this effect goes into overdrive to illustrate a total breakdown of the same components for the operator. Main Menu Meteorites now pixelated and push towards the visual background As a both a visual tribute to the old games that inspired us, and as a way to push the Meteorites raining down in the Main Menu screen more into the background, there is now a pixelation effect applied to the full view of them. The main UI text still remains crisp.