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Steam News28 March 20242y ago

A closer look at the Biome-diversity of Metavoidal

When looking to set up a cult focused around metal music, it's all about location, location, location! So, we're going to take a closer look at where our mysterious metal band have set-up camp.

In this update4

Full notes

Full Metavoidal update

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What changed

0 fixes1 addition10 changes0 removals
  • Maps
changedEach level ends with a challenge room, and each biome culminates in a boss fight with a Band Member to really test your metal. In-between are mini bosses, extra rooms, and challenges to make sure you tap into the tempo of game. Here's the breakdown of the world of Metavoidal:
changedThe Church/Catacombs (Biome 1)This is where you'll stretch your bass drum kicking legs. Here, you'll encounter the corrupted forces of metal for the first time, and find the rhythm of the game. Decorated with church pews, ancient-looking bookshelves and a shocking amount of fire hazards, The Church is where you find your footing.
changedThe Sewers/Graveyard (Biome 2)Where shit hits the fan
addedThe Sewers/Graveyard (Biome 2)Where you have to put that double-bass pedal to the metal! If every escape attempt was a song, then this is where the cool build-up would be. You'll find yourself among crumbling tombstones and forgotten crypts of musicians unknown, and you'll have to face-off against new and even more foreboding foes.
changedThe Sewers/Graveyard (Biome 2)In the graveyard you'll come to realise that every beat of your drumstick could be your last...
changedThe Bone Desert/**REDACTED** (Biome 3)Where you will start to taste freedom, but start to question if you're a good enough drummer to see this through. The Bone Desert is littered with past failures, and hides buried secrets under the sands of time. This is where you will face your greatest challenge, and possibly gain your greatest reward.

Metavoidal changes

changedEach level ends with a challenge room, and each biome culminates in a boss fight with a Band Member to really test your metal. In-between are mini bosses, extra rooms, and challenges to make sure you tap into the tempo of game. Here's the breakdown of the world of Metavoidal:
changedThis is where you'll stretch your bass drum kicking legs. Here, you'll encounter the corrupted forces of metal for the first time, and find the rhythm of the game. Decorated with church pews, ancient-looking bookshelves and a shocking amount of fire hazards, The Church is where you find your footing.
changedWhere shit hits the fan
addedWhere you have to put that double-bass pedal to the metal! If every escape attempt was a song, then this is where the cool build-up would be. You'll find yourself among crumbling tombstones and forgotten crypts of musicians unknown, and you'll have to face-off against new and even more foreboding foes.
changedIn the graveyard you'll come to realise that every beat of your drumstick could be your last...

When looking to set up a cult focused around metal music, it's all about location, location, location! So, we're going to take a closer look at where our mysterious metal band have set-up camp.

Each level ends with a challenge room, and each biome culminates in a boss fight with a Band Member to really test your metal. In-between are mini bosses, extra rooms, and challenges to make sure you tap into the tempo of game. Here's the breakdown of the world of Metavoidal:

The Sanctuary (pre-run)

Where fresh-off-the-tour-bus drummers start to prepare for their escape attempt. The sanctuary is a dimly-lit space that is safe enough from the corrupted to fine-tune your skills, and prepare for the chaos that lies ahead.

The Church/Catacombs (Biome 1)

This is where you'll stretch your bass drum kicking legs. Here, you'll encounter the corrupted forces of metal for the first time, and find the rhythm of the game. Decorated with church pews, ancient-looking bookshelves and a shocking amount of fire hazards, The Church is where you find your footing.

The Sewers/Graveyard (Biome 2)

Where shit hits the fan

Where you have to put that double-bass pedal to the metal! If every escape attempt was a song, then this is where the cool build-up would be. You'll find yourself among crumbling tombstones and forgotten crypts of musicians unknown, and you'll have to face-off against new and even more foreboding foes.

In the graveyard you'll come to realise that every beat of your drumstick could be your last...

The Bone Desert/**REDACTED** (Biome 3)

Where you will start to taste freedom, but start to question if you're a good enough drummer to see this through. The Bone Desert is littered with past failures, and hides buried secrets under the sands of time. This is where you will face your greatest challenge, and possibly gain your greatest reward.

In time you'll become intimately knowledgeable of each pixel of these biomes as you attempt to give your poor drummer the freedom they deserve. But until then, you must excuse us for keeping some of the details up our hoodies' sleeves. We wouldn't want to spoil the surprise.

We're really excited to get this game into your hands! So mark your calendars for the Endless Replayability Fest in May to try out an updated demo.

Keep an eye out for more Metavoidal news in the next couple of months. Its debut might be closer than you think!

For general updates & to see the progress of the game, please follow our social media pages! You can find the links to all of them

See you at the next update, <3 Yellow Lab Team

Source

Steam News / 28 March 2024

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