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Steam News15 October 20196y ago

BETA BRANCH UPDATE

New Chips Gravity Generating Device: Surroundings damage +100%. Gravitational Expansion Module: Surroundings radius increases by 50%. Expansion: The volume of the surroundings increases by 50%.

Full notes

Full Metaverse Keeper / 元能失控 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions10 changes0 removals
  • Balance
  • Fixes
  • Maps
changedNew ChipsGravity Generating Device : Surroundings damage +100%.
changedAdjustmentFireball surround deals 50% of player damage.
changedAdjustmentIceball surround deals 50% of player damage.
changedAdjustmentPoison ball surround deals 100% of player damage.
changedAdjustmentSpikes ball surround deals 200% of player damage.
changedAdjustmentElectric ball surround deals 50% of player damage.

New Chips

  • Gravity Generating Device: Surroundings damage +100%.

  • Gravitational Expansion Module: Surroundings radius increases by 50%.

  • Expansion: The volume of the surroundings increases by 50%.

  • Meteor Propulsion System: Surroundings speed +50%.

  • Star Group Plan: Surroundings number +1.

  • Electromagnetic Fuze: When a Shock or discharge effect hits an enemy with a blasting effect, a bomb is generated at the foot of the enemy.

Adjustment

  • Fireball surround deals 50% of player damage.

  • Iceball surround deals 50% of player damage.

  • Poison ball surround deals 100% of player damage.

  • Spikes ball surround deals 200% of player damage.

  • Electric ball surround deals 50% of player damage.

  • Chip- Solar Apostle corresponds to the above modification.

  • All cyclone deals 50% of player damage.

  • The cyclone that the player launches inherit the attributes of the surrounds that the player carries. For example, if the character carries a flame surround, then if the character emits a whirlwind, a flame whirlwind will appear; if the character carries multiple surrounds, the whirlwind properties will be randomly selected between these whirlwinds.

  • The trigger condition for reddening around the screen changes from "Life is below 20%" to "Life is below 35%".

  • Chip- Stimulating Factor :Changed from "Crit rate +20% when health is below 30%" to "Crit rate +20% when the health is below 35%".

  • Chip- First-Aid :Changed from "when the health is below 25%, the recovery of the heart of life +100%" is changed to "the recovery of the heart of life +100% when the health is below 35%".

  • Chip- Berserker's Blood :Changed from "attack +8 when the health is below 20%" to "attack +8 when the health is below 35%".

BUG Fix

  • Fixed a bug that poison bomb mode display as nuke bomb mode.

  • Fix map lighting and hierarchy errors.

Source

Steam News / 15 October 2019

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