Full notes
Full Metaverse Keeper / 元能失控 update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Metaverse Keeper / 元能失控 changes
New Boss
Add New Boss - The Mad Observer
New Chips
Electric field enhancement:Max Shield+10, increase the AOE of Shock and Discharge.
Electromagnetic damage enhancement:Shield +10, the damage coefficient of Shock and Discharge increases.
Strong energy:The maximum chains of Shock and Discharge +3.
Electric energy feedback:Restore 2 shields when the Discharge effect hits enemies .
Arc strengthening:The arc of Shock and Discharge will additionally hit a target.
Arc infection:Enemy gets a Shock debuff when attacked by the arc of Shock or Discharge .
High energy diffuse:When an enemy with Shock debuff gets attacked, other debuffs on the enemy will diffuse through the arc.
Blood Bolt:When the shield is empty, if there is a discharge effect on the body, the discharge effect becomes a blood discharge effect. Each time it consumes 10 HP, the electromagnetic damage +100%.
Power of Love:The discharge effect no longer consumes shield (or HP) and cost 10 Gold per hit.
New Weapons
Pan:Weapon attacks and weapon skill can knock projectiles back.
Salted Fish:Each weapon skill attacks 1 enemy and the weapon skill CD-1 seconds.
Adjustment
Change energy bomb CD to 3 seconds.
Hata/Jester/Messenger/Giant Sword of Frost has been redesign.
Strengthen heavy weapons such as hammers/gloves to hit the enemy hard, and heavy weapon attacks can cause the enemy to enter the injured state in most cases.
Adjustments to the enemy distribution and gameplay in some rooms.
Add new room and challage room for level 1.
BUG Fix
Fixed a bug that other Buffs could not be obtained in an invincible state.
Fixed a display error in the blueprint upgrade UI.
Fixed a display error in some rooms.
Fixed an error that some agencies could not be shut down by EMP(item).
Source
Changelog.gg summarizes and formats this update. How we read updates.
