Full notes
Full Metaverse Keeper / 元能失控 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
New Chips
Electric field enhancement: Max Shield+10, increase the AOE of Shock and Discharge.
Electromagnetic damage enhancement: Shield +10, the damage coefficient of Shock and Discharge increases.
Strong energy :The maximum chains of Shock and Discharge +3.
Electric energy feedback: Restore 2 shields when the Discharge effect hits enemies.
Arc strengthening: The arc of Shock and Discharge will additionally hit a target.
Arc infection: Enemy gets a Shock debuff when attacked by the arc of Shock or Discharge.
High energy diffuse: When an enemy with Shock debuff gets attacked, other debuffs on the enemy will diffuse through the arc.
Blood Bolt: When the shield is empty, if there is a discharge effect on the body, the discharge effect becomes a blood discharge effect. Each time it consumes 10 HP, the electromagnetic damage +100%.
Power of Love: The discharge effect no longer consumes shield (or HP) and cost 10 Gold per hit.
New Weapons
Pan: Weapon attacks and weapon skill can knock projectiles back.
Salted Fish: Each weapon skill attacks 1 enemy and the weapon skill CD-1 seconds.
Weapons Adjustment
Hata/Jester/Messenger/Giant Sword of Frost has been redesign.
Energy Bomb
Change the energy bomb CD to 3 seconds.
New Room
Add some new room and challenge room for level 1.
Source
Changelog.gg summarizes and formats this update. How we read updates.
