HomeGamesUpdatesPricingMethodology
Steam News11 January 20188y ago

Update v1.2.0.969 (Updated)

Happy New Year everyone. As promised we have been working on some new dungeons, enemies and traps. Let us know your thoughts. UPDATED v1.2.1.969 Hotfix - 1.

Full notes

Full MetaMorph: Dungeon Creatures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHappy New Year everyone. As promised we have been working on some new dungeons, enemies and traps. Let us know your thoughts. UPDATED v1.2.1.969 Hotfix - 1.3 MB Bug Fixes - Fixed a crash which occurred if the player's internet connection was interrupted (thanks neph!). - Fixed an occasional crash that happened in timed dungeons when the last remaining enemies were marked. v1.2.0.957 - 28.4 MB Features - 10 New Dungeons - 5 New Enemies - New Rolling Ball Trap - New Poison Bomb Balance changes - Charge now has a smaller damage area, stuns for less time, costs 5 mana and is an Epic skill - Reduced Ogre attack damage to 120 from 150 at Level 1 - Increased Gold pickup radius Bug fixes - Fixed a bug with enemies being spawned by bosses outside of the playable area - Fixed an issue with death heads receiving buff from Captains that had not spawned - Loadout screen optimisations and improvements - Chest opening optimisations - Fixed the Map screen Rabbit icon appearing at last played dungeon; now remains at the last unlocked campaign dungeon - Fixed a bug with the player model not displaying with Shadows set to Off when starting a level - Fixed a bug where players would not receive the timed Star despite completing it in the exact amount of time - Sound effect optimisations and fixes Please note: This update should download automatically when you launch the Steam client. You can check the version number on the dungeon map screen. If it's not correct please exit and re-login to Steam.

MetaMorph: Dungeon Creatures changes

fixedHappy New Year everyone. As promised we have been working on some new dungeons, enemies and traps. Let us know your thoughts. UPDATED v1.2.1.969 Hotfix - 1.3 MB Bug Fixes - Fixed a crash which occurred if the player's internet connection was interrupted (thanks neph!). - Fixed an occasional crash that happened in timed dungeons when the last remaining enemies were marked. v1.2.0.957 - 28.4 MB Features - 10 New Dungeons - 5 New Enemies - New Rolling Ball Trap - New Poison Bomb Balance changes - Charge now has a smaller damage area, stuns for less time, costs 5 mana and is an Epic skill - Reduced Ogre attack damage to 120 from 150 at Level 1 - Increased Gold pickup radius Bug fixes - Fixed a bug with enemies being spawned by bosses outside of the playable area - Fixed an issue with death heads receiving buff from Captains that had not spawned - Loadout screen optimisations and improvements - Chest opening optimisations - Fixed the Map screen Rabbit icon appearing at last played dungeon; now remains at the last unlocked campaign dungeon - Fixed a bug with the player model not displaying with Shadows set to Off when starting a level - Fixed a bug where players would not receive the timed Star despite completing it in the exact amount of time - Sound effect optimisations and fixes Please note: This update should download automatically when you launch the Steam client. You can check the version number on the dungeon map screen. If it's not correct please exit and re-login to Steam.

Happy New Year everyone. As promised we have been working on some new dungeons, enemies and traps. Let us know your thoughts. UPDATED v1.2.1.969 Hotfix - 1.3 MB Bug Fixes - Fixed a crash which occurred if the player's internet connection was interrupted (thanks neph!). - Fixed an occasional crash that happened in timed dungeons when the last remaining enemies were marked. v1.2.0.957 - 28.4 MB Features - 10 New Dungeons - 5 New Enemies - New Rolling Ball Trap - New Poison Bomb Balance changes - Charge now has a smaller damage area, stuns for less time, costs 5 mana and is an Epic skill - Reduced Ogre attack damage to 120 from 150 at Level 1 - Increased Gold pickup radius Bug fixes - Fixed a bug with enemies being spawned by bosses outside of the playable area - Fixed an issue with death heads receiving buff from Captains that had not spawned - Loadout screen optimisations and improvements - Chest opening optimisations - Fixed the Map screen Rabbit icon appearing at last played dungeon; now remains at the last unlocked campaign dungeon - Fixed a bug with the player model not displaying with Shadows set to Off when starting a level - Fixed a bug where players would not receive the timed Star despite completing it in the exact amount of time - Sound effect optimisations and fixes Please note: This update should download automatically when you launch the Steam client. You can check the version number on the dungeon map screen. If it's not correct please exit and re-login to Steam.

Source

Steam News / 11 January 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.