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Steam News20 December 20178y ago

Update v1.1.0.894

Hi all. Here is the first update for MetaMorph: Dungeon Creatures. Thanks to everyone who has bought the game (and those that are thinking about buying it!).

Full notes

Full MetaMorph: Dungeon Creatures update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHi all. Here is the first update for MetaMorph: Dungeon Creatures. Thanks to everyone who has bought the game (and those that are thinking about buying it!). This is a quick bug fix update before Christmas ahead of new content in the New Year. We are currently working on the next update which will feature new levels, a new type of monster and a new trap as well as bug fixes, tweaks and polish. We really need your feedback so make sure you keep giving us your thoughts in the Discussions. Have a great Christmas and look forward to more MetaMorph in the New Year. v1.1.0.894 - 12.8 MB Features -New effects for the Fire Nymph's "Ignite" focus ability -Added Steam cloud sync for player progress -Added FPS Cap to Settings menu -Improved Butcher intro scenes Bug fixes -Fixed a crash caused by starting a level with the Fire Nymph in the top laodout slot (Thanks Patience from Zhou!) -Fixed tooltips appearing in wrong locations on the Loadout screen -Loadout screen optimisations to improve visual feedback to the player -Fixed some levels saying "Level 0 completed" instead of their actual level number -Fixed camera bounds on level 45 making it difficult to leave goblin room -Fixed room timer disappearing on level 39 after rescuing the goblin -Removed Gold count from UI when playing Star levels -Moved position of door to platform in level 23 to stop saw trap flying through it -Fixed an issue where the Butcher would get up immediately after being stunned -Butcher fight tweaks and optimisations -Fixed mana count displaying incorrectly when continuing from checkpoints in certain situations -Improved click through times on chest opening screens -Tips now remain on loading screen indefinitely -Optimisations to lighting, particle and animation handlers -Fixed an issue where lights and particles would not turn on correctly in certain circumstances Please note: This update should download automatically when you launch the Steam client. You can check the version number on the dungeon map screen. If it's not correct please exit and re-login to Steam.

MetaMorph: Dungeon Creatures changes

fixedHi all. Here is the first update for MetaMorph: Dungeon Creatures. Thanks to everyone who has bought the game (and those that are thinking about buying it!). This is a quick bug fix update before Christmas ahead of new content in the New Year. We are currently working on the next update which will feature new levels, a new type of monster and a new trap as well as bug fixes, tweaks and polish. We really need your feedback so make sure you keep giving us your thoughts in the Discussions. Have a great Christmas and look forward to more MetaMorph in the New Year. v1.1.0.894 - 12.8 MB Features -New effects for the Fire Nymph's "Ignite" focus ability -Added Steam cloud sync for player progress -Added FPS Cap to Settings menu -Improved Butcher intro scenes Bug fixes -Fixed a crash caused by starting a level with the Fire Nymph in the top laodout slot (Thanks Patience from Zhou!) -Fixed tooltips appearing in wrong locations on the Loadout screen -Loadout screen optimisations to improve visual feedback to the player -Fixed some levels saying "Level 0 completed" instead of their actual level number -Fixed camera bounds on level 45 making it difficult to leave goblin room -Fixed room timer disappearing on level 39 after rescuing the goblin -Removed Gold count from UI when playing Star levels -Moved position of door to platform in level 23 to stop saw trap flying through it -Fixed an issue where the Butcher would get up immediately after being stunned -Butcher fight tweaks and optimisations -Fixed mana count displaying incorrectly when continuing from checkpoints in certain situations -Improved click through times on chest opening screens -Tips now remain on loading screen indefinitely -Optimisations to lighting, particle and animation handlers -Fixed an issue where lights and particles would not turn on correctly in certain circumstances Please note: This update should download automatically when you launch the Steam client. You can check the version number on the dungeon map screen. If it's not correct please exit and re-login to Steam.

Hi all. Here is the first update for MetaMorph: Dungeon Creatures. Thanks to everyone who has bought the game (and those that are thinking about buying it!). This is a quick bug fix update before Christmas ahead of new content in the New Year. We are currently working on the next update which will feature new levels, a new type of monster and a new trap as well as bug fixes, tweaks and polish. We really need your feedback so make sure you keep giving us your thoughts in the Discussions. Have a great Christmas and look forward to more MetaMorph in the New Year. v1.1.0.894 - 12.8 MB Features -New effects for the Fire Nymph's "Ignite" focus ability -Added Steam cloud sync for player progress -Added FPS Cap to Settings menu -Improved Butcher intro scenes Bug fixes -Fixed a crash caused by starting a level with the Fire Nymph in the top laodout slot (Thanks Patience from Zhou!) -Fixed tooltips appearing in wrong locations on the Loadout screen -Loadout screen optimisations to improve visual feedback to the player -Fixed some levels saying "Level 0 completed" instead of their actual level number -Fixed camera bounds on level 45 making it difficult to leave goblin room -Fixed room timer disappearing on level 39 after rescuing the goblin -Removed Gold count from UI when playing Star levels -Moved position of door to platform in level 23 to stop saw trap flying through it -Fixed an issue where the Butcher would get up immediately after being stunned -Butcher fight tweaks and optimisations -Fixed mana count displaying incorrectly when continuing from checkpoints in certain situations -Improved click through times on chest opening screens -Tips now remain on loading screen indefinitely -Optimisations to lighting, particle and animation handlers -Fixed an issue where lights and particles would not turn on correctly in certain circumstances Please note: This update should download automatically when you launch the Steam client. You can check the version number on the dungeon map screen. If it's not correct please exit and re-login to Steam.

Source

Steam News / 20 December 2017

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