In this update3
Full notes
Full MetalMuters update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Muters!
What changed
- UI and audio
- Gameplay
- Balance
MetalMuters changes
While we never intended for our demo updates to be weekly, it just turned out that way the past few weeks. This update brings improvement to Formation Logs, as well as various fixes/balancing.
New
Formation Logs revamped & combined with the Analysis window
Add "Random" button to Character/City choices in Venture
Add sound effect for Invocation
Add progress counter for Academia
Venture: Character Choice Display now also shows the list of character component
Add particles to the icons of Unique components
Balancing
Homonculium: Now starts at 1x refund, update description
Arcadia: Fix character component levels
Meute: Iridescent Trader now has the "Does Nothing" effect
Fixes
Venture saves architecture re-designed to use WrappedComponentProto and WrappedEnchantment
Fix starting a Venture and quitting immediately results in a "blank" save slot
Improved the wording of Upgrade items in Venture
Fix the "Frozen" status not consuming "Cooled" duration on continuous application
Update the description of "Overheat"
Fix tutorial box overlapping resulting in a confusing focus
Happy Muting! (what does that even mean)
Sincerely,
Eltiorra from Big Fish Carnival
Source
Changelog.gg summarizes and formats this update. How we read updates.
