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Steam News2 June 20233y ago

Version 5.0 Update

New region The World's Roof added. Added Endings. Added a dictionary to the main menu. The dictionary contains a list of units and spells for each race. Added region capture rewards.

Full notes

Full Metal March: Beginner Experience update

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What changed

6 fixes7 additions15 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • UI and audio
  • Balance
  • Store
addedNew region The World's Roof added.
addedAdded Endings.
addedAdded a dictionary to the main menu. The dictionary contains a list of units and spells for each race.
addedAdded region capture rewards. Each time you capture a region, you get a buff that lasts.
addedAdded a 4th line to talents.
addedAdded 5 new Encounter events.
Leadership growth per leader rank5060Leadership growth per leader rank increased, buffGroove Keeper damage6-118-14Groove Keeper damage increased, buffRegeneration effectiveness reduced by 20%, but duration24Regeneration effectiveness reduced by 20%, but duration increased, buffEntangling Roots level 1 duration increased again12Entangling Roots level 1 duration increased again increased, buff
  • New region The World's Roof added.

  • Added Endings.

  • Added a dictionary to the main menu. The dictionary contains a list of units and spells for each race.

  • Added region capture rewards. Each time you capture a region, you get a buff that lasts.

  • Added a 4th line to talents.

  • Added 5 new Encounter events.

  • Fixed some encounter-related errors.

  • Improved troops with the same speed to be able to shuffle their order internally over turns.

  • Six new achievements have been added. One has been added to the Beginner Experience.

  • Changed troop skills to be available when the leader is silenced.

  • Fixed an issue where tooltips would sometimes not change color when their damage was changed by buffs or debuffs.

  • Fixed the description of the Pulsating Rune.

  • Fixed an issue where the AI would sometimes ignore taunts.

  • Wagons have been changed to appear earlier in the region.

  • The troop replacement screen has been improved to allow for drag-and-drop troop placement changes.

  • Fixed an issue with the Slave Trader and Altar of Sacrifice not reflecting troop numbers correctly.

  • Fixed an issue where certain josa were not substituted correctly in the Korean environment.

  • Rewards have been rebalanced across the board. Experience gain has been increased, and encounter rewards have been adjusted across the board.

  • Leadership growth per leader rank has been increased from 50 to 60. As the player's growth has been adjusted, the enemy's growth has also been increased.

  • Silver Mine income has been reduced again by 20%.

  • The purchase cost of higher tier troops has been reduced by 4% to 18%.

  • Some underused talents have been buffed.

  • The amount of troop rewards from the encounter "Jail" has been changed to be based on your leadership, not the enemy's.

  • Groove Keeper damage increased from 6-11 to 8-14.

  • Regeneration effectiveness reduced by 20%, but duration increased from 2 to 4.

  • Entangling Roots level 1 duration increased again from 1 to 2, and cost increased from 3 to 4.

  • Healing Aura effectiveness for Cleric reduced by approximately 12%.

  • Slient duration increased from 2 to 4.

  • Chill cost increased by 1.

Source

Steam News / 2 June 2023

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