HomeGamesUpdatesPricingMethodology
Steam News27 August 202510mo ago

VERSION 2.1.2

VERSION 2.1.2 changes: Another Hotfix update - some of the rotating geometry still wouldn't rotate properly after the last hotfix, so I replaced all of the rotating geometry in the game with new versions.

Full notes

Full Metal Garden update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
fixedAnother Hotfix update - some of the rotating geometry still wouldn't rotate properly after the last hotfix, so I replaced all of the rotating geometry in the game with new versions.
fixedFixed a bug where gamepad triggers couldn't be mapped to any input action.
fixedFixed a bug where the first enemy encounter of chapter 4 (enemies gathered in the valley between the rotating arrays) wouldn't spawn sometimes.

Metal Garden changes

fixedAnother Hotfix update - some of the rotating geometry still wouldn't rotate properly after the last hotfix, so I replaced all of the rotating geometry in the game with new versions.
fixedFixed a bug where gamepad triggers couldn't be mapped to any input action.
fixedFixed a bug where the first enemy encounter of chapter 4 (enemies gathered in the valley between the rotating arrays) wouldn't spawn sometimes.

VERSION 2.1.2 changes:

  • Another Hotfix update - some of the rotating geometry still wouldn't rotate properly after the last hotfix, so I replaced all of the rotating geometry in the game with new versions.

  • Fixed a bug where gamepad triggers couldn't be mapped to any input action.

  • Fixed a bug where the first enemy encounter of chapter 4 (enemies gathered in the valley between the rotating arrays) wouldn't spawn sometimes.

Source

Steam News / 27 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.