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Steam News11 August 20169y ago

Update #1- Vive Motion Controller Support

Hey Guys, Thanks for all your support with Mervils over the past week. We appreciate all the feedback on the game thus far!

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Full Mervils: A VR Adventure update

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Repeated intro

Hey Guys, Thanks for all your support with Mervils over the past week. We appreciate all the feedback on the game thus far! The #1 piece of feedback we've been getting is to integrate the Vive motion controllers into the game. We've tried this in the past to no success, but you guys gave us some great ideas over the the past week and we've found a control scheme that works amazingly! Here's how the new controls work: 1. The Wand of Teleportation: Allows you to move your character throughout the worlds and teleport (Blink) to his position at any point in time. 2. The Wand of Power: Allows you to jump, open inventory, interact, attack, and set way points to perform difficult platforming maneuvers. Setting Waypoints: The most important addition is the setting of way points. This works the same as the "Blink & Teleport" mechanic in first-person Vive games, but instead you are in a third-person view. (You'll need this for the platforming elements in the game!) Here's a link to a short video guide as well: https://www.youtube.com/watch?v=L611tEBCXmg Please let us know what you think of the new controls! Cheers, Blake & the VitruviusVR Team

What changed

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  • Gameplay
addedHey Guys, Thanks for all your support with Mervils over the past week. We appreciate all the feedback on the game thus far! The #1 piece of feedback we've been getting is to integrate the Vive motion controllers into the game. We've tried this in the past to no success, but you guys gave us some great ideas over the the past week and we've found a control scheme that works amazingly! Here's how the new controls work: 1. The Wand of Teleportation: Allows you to move your character throughout the worlds and teleport (Blink) to his position at any point in time. 2. The Wand of Power: Allows you to jump, open inventory, interact, attack, and set way points to perform difficult platforming maneuvers. Setting Waypoints: The most important addition is the setting of way points. This works the same as the "Blink & Teleport" mechanic in first-person Vive games, but instead you are in a third-person view. (You'll need this for the platforming elements in the game!) Here's a link to a short video guide as well: https://www.youtube.com/watch?v=L611tEBCXmg Please let us know what you think of the new controls! Cheers, Blake & the VitruviusVR Team

Source

Steam News / 11 August 2016

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