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Steam News28 April 20188y ago

V1.1.02 Released

Hello Everyone! Little big release... Bug Fixes: - SAVE button will now work again for models that had a rig coming in. This has been reported in the forums, so thank you for all of you who found that.

Full notes

Full Merper VR update

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Repeated intro

Hello Everyone! Little big release...

Bug Fixes

- SAVE button will now work again for models that had a rig coming in. This has been reported in the forums, so thank you for all of you who found that. - SAVE will now default to the FBX default, which is FBX binary. The usual suspects (Unity, Blender) can load these.

Features

- Rigging is now using GPU compute - still not that much better than before, but a huge overhaul under the covers. Enjoy and please keep posting issues as you find them. Cheers, F

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHello Everyone! Little big release... Bug Fixes: - SAVE button will now work again for models that had a rig coming in. This has been reported in the forums, so thank you for all of you who found that. - SAVE will now default to the FBX default, which is FBX binary. The usual suspects (Unity, Blender) can load these. Features: - Rigging is now using GPU compute - still not that much better than before, but a huge overhaul under the covers. Enjoy and please keep posting issues as you find them. Cheers, F

Merper VR changes

changedHello Everyone! Little big release... Bug Fixes: - SAVE button will now work again for models that had a rig coming in. This has been reported in the forums, so thank you for all of you who found that. - SAVE will now default to the FBX default, which is FBX binary. The usual suspects (Unity, Blender) can load these. Features: - Rigging is now using GPU compute - still not that much better than before, but a huge overhaul under the covers. Enjoy and please keep posting issues as you find them. Cheers, F

Source

Steam News / 28 April 2018

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