Full notes
Full Merk Mayhem update
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What changed
- Gameplay
- Balance
Merk Mayhem changes
As we continue to enhance your gameplay experience in Early Access, we are excited to bring you the latest updates:
Lethal Abilities:
Implemented Blast Pack Throwable explosive that sticks to surfaces and has a 0.7-second activation delay. Detonates on command or when shot. Useful for explosive jumps, if you survive the blast…
Deals up to 240 damage:
Cone: 2m radius, 6m height with linear dropoff after 1m, max 180 damage.
Sphere: 6m radius with linear dropoff after 3m, max 60 damage.
Tactical Abilities:
Implemented Restorative Cover Deploys a destroyable cover that lasts for 60 seconds. Standing behind the cover regenerates 2HP of armor every 0.5 seconds.
Leveling:
Implemented a rudimentary level system:
1 level for every 100 points earned.
Kills count as 2 points.
Assists count as 1 point.
Thank you for your support! Expect more updates as we refine Merk Mayhem based on your feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
