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Steam News12 July 20169y ago

Huge Update - Squad Missions added with massive new content and diffulty modes included

Hi Everyone, Thanks again for all of the great feedback on the Community Hub. We have another update for you!

Full notes

Full Meridian: Squad 22 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes2 removals
  • Gameplay
  • Maps
  • Fixes
removedHeroes no longer need to be kept alive in missions with base building, they'll just respawn
addedIncluded 12 new achievements
changedReduced bloom threshold in desert maps in conquest mode to make them less blinding
changedMoved console read buttons in Mission 6: Donovan's Lab to be visible from the default camera angle and easier to spot
removedRemoved some unused objects from Mission 5, resulting in a smaller memory footprint for that mission
changedImproved several unit icons

Meridian: Squad 22 changes

removedHeroes no longer need to be kept alive in missions with base building, they'll just respawn
addedIncluded 12 new achievements
changedReduced bloom threshold in desert maps in conquest mode to make them less blinding
changedMoved console read buttons in Mission 6: Donovan's Lab to be visible from the default camera angle and easier to spot
removedRemoved some unused objects from Mission 5, resulting in a smaller memory footprint for that mission

Hi Everyone, Thanks again for all of the great feedback on the Community Hub. We have another update for you! Changelog:

  • Included 'Squad Missions' game mode with four missions and three difficulty levels

  • Heroes no longer need to be kept alive in missions with base building, they'll just respawn

  • Included 12 new achievements

  • Reduced bloom threshold in desert maps in conquest mode to make them less blinding

  • Moved console read buttons in Mission 6: Donovan's Lab to be visible from the default camera angle and easier to spot

  • Removed some unused objects from Mission 5, resulting in a smaller memory footprint for that mission

  • Improved several unit icons

  • Fixed conversation timings in the intro mission so there are no awkward pauses between lines

Source

Steam News / 12 July 2016

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