Full notes
Full Meridian: Squad 22 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Meridian: Squad 22 changes
Hi, Thanks for all the suggestions and comments on the Community Hub. It's really helping refine the game and we hope that with these updates you will enjoy it even more! So without further ado, here's the changelog: Version 0.88
Included Mission 5: Incursion in the campaign
Included Mission 6: Donovan's Lab in the campaign
Included Insane missions in Conquest mode
Added 10 new achievements
Improved cursor visibility of the standard, active and selection cursors
Fixed a bug in the Conquest random generator that sometimes placed a mountain hovering over water in a winter map
Fixed a bug where the "production queue is full" message was displayed even though this was not the case
Fixed a bug where Hard and Very Hard maps with water rarely had expansion points -- from now on, there's always one
Fixed a bug where Gatling Turrets coldn't hit certain targets
Fixed a graphics bug where Phoenixes had gaps in their shadows
Source
Changelog.gg summarizes and formats this update. How we read updates.
