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Steam News22 June 201610y ago

Update - Missions, Achievements, Game Modes and More!

Hi, Thanks for all the suggestions and comments on the Community Hub. It's really helping refine the game and we hope that with these updates you will enjoy it even more!

Full notes

Full Meridian: Squad 22 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition1 change0 removals
  • Gameplay
  • Maps
  • Fixes
addedAdded 10 new achievements
changedImproved cursor visibility of the standard, active and selection cursors
fixedFixed a bug in the Conquest random generator that sometimes placed a mountain hovering over water in a winter map
fixedFixed a bug where the "production queue is full" message was displayed even though this was not the case
fixedFixed a bug where Hard and Very Hard maps with water rarely had expansion points -- from now on, there's always one
fixedFixed a bug where Gatling Turrets coldn't hit certain targets

Meridian: Squad 22 changes

addedAdded 10 new achievements
changedImproved cursor visibility of the standard, active and selection cursors
fixedFixed a bug in the Conquest random generator that sometimes placed a mountain hovering over water in a winter map
fixedFixed a bug where the "production queue is full" message was displayed even though this was not the case
fixedFixed a bug where Hard and Very Hard maps with water rarely had expansion points -- from now on, there's always one

Hi, Thanks for all the suggestions and comments on the Community Hub. It's really helping refine the game and we hope that with these updates you will enjoy it even more! So without further ado, here's the changelog: Version 0.88

  • Included Mission 5: Incursion in the campaign

  • Included Mission 6: Donovan's Lab in the campaign

  • Included Insane missions in Conquest mode

  • Added 10 new achievements

  • Improved cursor visibility of the standard, active and selection cursors

  • Fixed a bug in the Conquest random generator that sometimes placed a mountain hovering over water in a winter map

  • Fixed a bug where the "production queue is full" message was displayed even though this was not the case

  • Fixed a bug where Hard and Very Hard maps with water rarely had expansion points -- from now on, there's always one

  • Fixed a bug where Gatling Turrets coldn't hit certain targets

  • Fixed a graphics bug where Phoenixes had gaps in their shadows

Source

Steam News / 22 June 2016

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