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Steam News30 January 20242y ago

Penultimate Early Access Build! 0.52.3

This is not a super-exiting build, but the current goal is to leave early access the week of February 12th. The changes are becoming smaller and more polish based; this build is no exception: Version 0.

Full notes

Full MerFight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Maps
addedAchievements All achievements have been adjusted and there are new ones.
addedArcade Arcade mode now has a simple scoring system. You also earn one costume color (if you don't have all 8) for a character upon completion.
changedVFX Updated various char effects and made them more opaque for some attacks.
changedBug Fixes Attract Mode now chooses more than just Odon's stage. Updates VFX shader that was causing some, such as Drargos's, VFX to be nearly invisible.
addedUpon leaving early access, will MerFight be done? NO! Obviously, any major bugs, I'll be addressing, and I plan on doing new characters down the line, but overall, I need a break and to let the game live on its own for a bit outside of early access. Around the 12th, I'll be doing a retrospective stream of the game as well, so be on the lookout. Thanks for playing and your feedback during this time.

MerFight changes

addedAchievements All achievements have been adjusted and there are new ones.
addedArcade Arcade mode now has a simple scoring system. You also earn one costume color (if you don't have all 8) for a character upon completion.
changedVFX Updated various char effects and made them more opaque for some attacks.
changedBug Fixes Attract Mode now chooses more than just Odon's stage. Updates VFX shader that was causing some, such as Drargos's, VFX to be nearly invisible.
addedUpon leaving early access, will MerFight be done? NO! Obviously, any major bugs, I'll be addressing, and I plan on doing new characters down the line, but overall, I need a break and to let the game live on its own for a bit outside of early access. Around the 12th, I'll be doing a retrospective stream of the game as well, so be on the lookout. Thanks for playing and your feedback during this time.

This is not a super-exiting build, but the current goal is to leave early access the week of February 12th. The changes are becoming smaller and more polish based; this build is no exception:

Version 0.52

Achievements All achievements have been adjusted and there are new ones.

Arcade Arcade mode now has a simple scoring system. You also earn one costume color (if you don't have all 8) for a character upon completion.

VFX Updated various char effects and made them more opaque for some attacks.

Bug Fixes Attract Mode now chooses more than just Odon's stage. Updates VFX shader that was causing some, such as Drargos's, VFX to be nearly invisible.

Upon leaving early access, will MerFight be done? NO! Obviously, any major bugs, I'll be addressing, and I plan on doing new characters down the line, but overall, I need a break and to let the game live on its own for a bit outside of early access. Around the 12th, I'll be doing a retrospective stream of the game as well, so be on the lookout. Thanks for playing and your feedback during this time.

Source

Steam News / 30 January 2024

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