Full notes
Full Mercenaries VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
At the normal difficulty level, the player can now take three hits instead of two. In addition, when a player is hit by a bullet from an automatic weapon, the period of immortality is slightly increased.
Added a quick restart of the level when the player failed a mission.
Fixed a bug where a player with two pistols could take a clip in his hand by pressing the "Trigger" button on his right hand.
Added a setting for enabling dynamic shadows.
Source
Changelog.gg summarizes and formats this update. How we read updates.
