Full notes
Full Mercantile Might update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
Mercantile Might changes
After three years of solo work, I'm proud to present my game, Mercantile Might! It's a deep city-building simulator set in a medieval style, where you'll create the perfect city from scratch.
What awaits you:
Over 65 unique buildings to build
Complex economic system
Trade with other cities
300+ technologies to explore
Social institutions: education, medicine, law and order
Thoughtful infrastructure and planning
I designed this game to be a relaxing yet deep experience - the perfect way to spend hours building your perfect medieval settlement.
The game is now available on Steam:
[dynamiclink href="https://store.steampowered.com/app/4086120/Mercantile_Might/"]
Can you handle the challenges of city growth? Put your management skills to the test! Share your achievements in the Steam discussions. I'd be incredibly grateful for your feedback and look forward to continuing to develop the project with the community.
Source
Changelog.gg summarizes and formats this update. How we read updates.
