In this update4
Full notes
Full MeowCraft update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Workshop
- UI and audio
- Gameplay
- Balance
- Fixes
MeowCraft changes
Here are the main highlights of this update:
Feature Adjustments:
Added [Workshop Settings] to the ESC menu on the main interface, for adjusting equipment lock rules (no longer requires waiting for a specific assistant to join), and for setting auto-reject conditions for customers (effective during quick-sell / auto-sell; default is unchecked).
Added a [Unified Pricing] button in the Sales Management interface, allowing you to set unified price increase/decrease level strategies for all equipment types.
After unlocking the Workshop Management feature, you can now directly access the management interface using the shortcut key [Q], with key prompt displayed in the lower-right corner of the main interface.
Changed the shortcut key for the daily settlement screen from [Enter] to [Space].
The [Sort by Time] list in Blueprint Research / Crafting is now saved independently per category.
Added item stock and source info in the Refinement Research / Dungeon Mission Dispatch / Guild Raw Material Market interfaces.
Added display of the current Fish Coin amount in the Fish Coin TIPS on the main interface.
- Added new management strategiesacross-the-board crafting time reduction / across-the-board high-quality product chance increase, and increased bonus for single-series high-quality product chance.
Added a [Sort by Success Rate] filter in the customer [Suggestion] interface (and set it as the default selection).
When disassembling / analyzing runes, the maximum quantity is now selected by default.
In the barracks [Monster Extermination] equipment support interface, items are now sorted by combat power from highest to lowest by default.
In the arena [Tournament] equipment provision interface, items are now sorted by win rate from highest to lowest by default.
Increased the storage cap for raw material storage boxes.
Added a re-check for Steam achievement unlocks during game startup.
Bug Fixes:
Fixed an issue where the rename button in the assistant details interface did not appear greyed out when it should have been.
Fixed an issue where restarting the game after deleting a character could cause it to freeze.
Upcoming Plans:
Sync improvements to existing equipment after blueprint improvement.
Reset blueprint research points.
If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
Source
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