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Steam News18 July 202620d ago

Meow Craft Update 7/18

Hello everyone! Here are the main changes in this update: Feature Adjustments: Removed most interaction restrictions while the boss is working — however, TAB movement still requires the boss to be idle — simultaneously

In this update1

Full notes

Full MeowCraft update

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Repeated intro

Hello everyone!

What changed

3 fixes2 additions6 changes2 removals
  • Gameplay
  • UI and audio
  • Events
  • Fixes
  • Workshop
removedHere are the main changes in this update:Removed most interaction restrictions while the boss is working — however, TAB movement still requires the boss to be idle — simultaneously reduced the upgrade experience requirements for Growth Levels starting from level 20 — existing saves will have their Growth Level recalculated based on current Growth EXP
addedHere are the main changes in this update:Added dynamic sizing for the customer transaction interface based on different camera zoom levels
removedHere are the main changes in this update:TIPS in the top-right corner no longer block click events, allowing normal closure of overlays
changedHere are the main changes in this update:Updated arena odds algorithm to widen the payout spreads — also increased the power rating bonus from player-provided equipment
addedHere are the main changes in this update:Added Fishbone Coins as an additional reward after completing Barracks Monster Bounties — more monster materials will be added in future updates
fixedHere are the main changes in this update:Fixed the issue where defeating Monster Groups at level 2 or above in Barracks bounties did not yield [Contaminated Element Crystals] — existing saves will receive a compensation grant of this item based on the number of completions recorded

MeowCraft changes

removedRemoved most interaction restrictions while the boss is working — however, TAB movement still requires the boss to be idle — simultaneously reduced the upgrade experience requirements for Growth Levels starting from level 20 — existing saves will have their Growth Level recalculated based on current Growth EXP
addedAdded dynamic sizing for the customer transaction interface based on different camera zoom levels
removedTIPS in the top-right corner no longer block click events, allowing normal closure of overlays
changedUpdated arena odds algorithm to widen the payout spreads — also increased the power rating bonus from player-provided equipment
addedAdded Fishbone Coins as an additional reward after completing Barracks Monster Bounties — more monster materials will be added in future updates

Here are the main changes in this update:

Feature Adjustments:

  1. Removed most interaction restrictions while the boss is working — however, TAB movement still requires the boss to be idle — simultaneously reduced the upgrade experience requirements for Growth Levels starting from level 20 — existing saves will have their Growth Level recalculated based on current Growth EXP

  2. Added dynamic sizing for the customer transaction interface based on different camera zoom levels

  3. TIPS in the top-right corner no longer block click events, allowing normal closure of overlays

  4. Updated arena odds algorithm to widen the payout spreads — also increased the power rating bonus from player-provided equipment

  5. Added Fishbone Coins as an additional reward after completing Barracks Monster Bounties — more monster materials will be added in future updates

  6. Fixed the issue where defeating Monster Groups at level 2 or above in Barracks bounties did not yield [Contaminated Element Crystals] — existing saves will receive a compensation grant of this item based on the number of completions recorded

  7. Fixed a battle report error caused by Bloodwood's skill [Entangle]

  8. Fixed a display issue in the Workshop Management interface that occurred after dismissing employees

Data Adjustments:

  1. Increased monster EXP in dungeons

  2. Reduced the power requirements for Barracks Monster Bounties against groups of levels 2–5, and increased the power rating of mid-to-high-tier equipment

  3. Reduced the basic raw materials and core resources required for blueprint refinement

  4. Increased the yield from the Gacha Machine / Auto Cat Toy

  5. Raised the Anvil cap to 15 — other methods to increase staff limits are being considered for future updates

  6. Adjusted starting gold to 1000 and starting iron ore to 150

If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions. \

Source

Steam News / 18 July 2026

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