Full notes
Full Meltopia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
Hi everyone!
We want to share an important update about the future of Meltopia.
We’re continuing to work on the game: fixing bugs, improving balance, polishing the overall experience, and carefully reading your feedback. Thank you to everyone who is already playing, leaving comments, sharing impressions, and supporting the project — it truly means a lot to us.
Now, to the main news: we’re preparing a free update for Meltopia with a new Endless Mode.
This won’t just be a “play longer” mode. We want to make it feel like a separate, content-rich adventure where you’ll be able to explore the world, face new challenges, experiment with weapons, and keep playing even after finishing the main story. We already have some really cool ideas and mechanics planned that should make this mode genuinely exciting. We think you’re going to like it.
We’re also already working on multiplayer. It won’t be added immediately — it will arrive as the second patch for Endless Mode. This way, we can first polish the foundation, gather your feedback, fix the most important issues, and then add co-op in a better and more stable form.
It’s very important for us to keep developing Meltopia: adding new content, expanding the game’s possibilities, and making it better together with you.
If you want to support us, now is the perfect time
The discount on Meltopia ends in 4 hours. It’s a great chance to grab the game at a lower price, support the team, and join the project at the very beginning of its next stage of development.
Thank you for your support. There’s still a lot of exciting things ahead for Meltopia!
Source
Changelog.gg summarizes and formats this update. How we read updates.
