Full notes
Full Melted Valor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Performance
Melted Valor™ – Patch Notes
Gameplay Balance
Removed the Tan flamethrower enemy from Green Campaign – Level 1 to improve early-game difficulty and onboarding for new players.
Bug Fixes
Fixed an issue in Tan Campaign – Level 1 where players were unable to shoot through toy block props during the D-Day-style beachhead assault.
Resolved a bug in Tan Campaign – Level 1 where the objective indicator failed to reappear after rescuing the Barbie Babes, causing confusion about the next objective.
Addressed multiple minor bugs stemming from project file corruption and asset inconsistencies.
UI / Presentation
Updated and refined the intro main menu for improved presentation and flow.
General Improvements
General quality-of-life adjustments and stability improvements to ensure smoother, more reliable gameplay across the experience.
Developer Note
Some of these issues were traced back to project file corruption following a hardware failure on my previous development system. With a new rig in place, the affected assets and systems have been repaired and validated.
Thank you for playing this game. If you enjoyed the experience, leaving a review helps support ongoing development! Appreciate you all.
Source
Changelog.gg summarizes and formats this update. How we read updates.
