Full notes
Full 梅计划MeiErWo Plan update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
New Skill Tree
The Skill Tree becomes accessible after unlocking Original Sin. Research requires Gold expenditure.
AFK System
- AFK CoreIncreased the upper limit of the AFK Mastery Pool.
- Order Submission ImprovementAdded support for submitting multiple orders at once.
Additional Orders: Boosted the order refresh probability.
Crafting System
- Crafting CoreIncreased the upper limit of the Crafting Mastery Pool.
- Researching Incomplete BlueprintsRaised the probability cap for obtaining Incomplete Blueprints.
Research Improvement: Unlocked the feature of consecutive blueprint draws.
Order Window
Added Alchemy Orders, which require the submission of Alchemy Materials.
Added Alchemy Tokens, which can be used to exchange for Catalysts in future updates (feature not yet implemented).
Bug Fixes
Fixed the error where the Lottery Machine incorrectly displayed a requirement of Crafting System Lv. 3; the actual requirement is Lv. 1.
Fixed the issue where the fixes from Patch 0.1.4.1 failed to take effect while offline.
Fixed the problem of invalid cached saves for window-level interfaces.
Mastery descriptions are now dynamically generated to prevent inconsistencies with actual effects.
Fixed the bug where Alchemy Materials and Ingredients did not apply Mastery effects. These now grant multiple stacked effects.
Balance Adjustments
Removed the upper limit on Incomplete Blueprints. Instead of replenishing Incomplete Blueprints, crafting now rewards +10 Blue Blueprints.
The first-time acquisition of an Incomplete Blueprint is guaranteed to reach the maximum possible quantity.
The quantity of Incomplete Blueprints obtained per draw is now determined by the Skill Tree (capped at the maximum research cost).
0.1.5.1补丁
重绘了技能树图标
修复技能树升级价格错误
Source
Changelog.gg summarizes and formats this update. How we read updates.
