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Full Megatect update
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Repeated intro
Hey Everyone! Sorry for the silence again, AI ain't easy :P BUT the latest update now includes some enemies! So far there's 3 types of rollers, the Bigfoot and the Rhino. While not super smart they can all navigate basic hallways, and the rollers can also use stairs! There are two changeable options to enemy spawners, Spawn with wires only and don't roam. The first will only spawn enemies if powered by a wire, just like turrets, and the second will stop them from roaming around if no target is spotted. This is useful if they keep leaving the room you want them to stay in. you can also press the "reset objects" button underneath the build menu to re-set all enemy spawns. The next major thing I'll be working on is the game mode stuff. I want to get team matches together and completely fix up the game rules stuff. Once I get that working I'll be adding a team property to the spawners as well, so you can spawn these guys as your allies as well :) could be pretty fun! Hope you like them!
What changed
- UI and audio
Source
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