Full notes
Full MegaSphere update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Months of hard work at long last crystallized in a substantial update for players to enjoy! With new areas, mechanics, enemies and improvements to game throughout, Anomaly update is a lot of fun. Thank you so much to the community for playtesting, feedback, reporting issues and suggesting improvements, I couldn’t make it without your invaluable input! Keep it coming!
Here's a little trailer highlighting new area:
It is time to open the gates.
What’s new?
Enemies
Boss fights
Anomaly location
Story
New mechanics
Periodic gravity ripple
Magnowalls
Gravity wells
Danger Zones® hazards
Environmental puzzle area
Improvements
Redesigned enemy spawning
Sounds for damage effects
Main jyotish and Habitation visual tweaks and improvements
Boss fights improvements
Numerous optimizations, bug fixes
Steam post image Steam post image Steam post image Steam post image Steam post image
Please enjoy and be sure to let me know how it works for you! I'll continue to work on this and previous areas of the game so don't hesitate and leave your feedback!
Meanwhile, work on new update is starting and I’ve got some new ideas for improvements and new mechanics that I think will greatly enhance the game. Oh and new area with huge part of the story to be discovered.
MegaSphere needs your help!
Because of changes to steam and indie marketplace in general things slowed down in last few months. If you enjoy the game, and want development to move faster please help me promote it! Please wishlist, leave a review, share the game's steam page with your friends, record videos and stream it. Thank you very much for any support!
Join game's discord to discuss the game and follow me on twitter for more frequent development updates!
Thank you for being part of the game!
Anton AK Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
