Full notes
Full Mega Raiders update
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Repeated intro
Hey Raiders, we're back with Devlog #2! We apologize for the delay in sharing updates on Mega Raiders' development. Last month's focus was networking and performance, especially for multiplayer sessions. Playing multiplayer with high enemy counts used to hurt FPS values. Now it doesn't even flinch with thousands of enemies on screen, whether you're playing solo or with friends. We also took another pass at our Procedural Map Generation system, and now it works exactly the way we always wanted it to. Put it all together, and Mega Raiders is ready for a lot more chaos than before. The hordes are getting bigger, get ready! Wishlist Mega Raiders on Steam.
What changed
- Maps
Mega Raiders changes
Source
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