Full notes
Full Medieval StartUp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
- Server
đź§ Roadmap & Update!
Hey everyone!
Thank you so much for all your feedback since release ❤️ It’s amazing to see so much activity around the game! We’ve already passed 400 players in Early Access, with an average playtime of 3 hours, a huge thank you for your enthusiasm and support!
A special thanks as well to everyone who already took the time to leave a Steam review, it helps a lot to make the game more visible and keep it growing. 👉 If you haven’t yet, taking 30 seconds to drop a short review really makes a difference 🙏
Here’s the first Medieval StartUp roadmap, along with a new quality-of-life update and bug fixes to keep improving your experience.
đź”§ Patch Notes
Improved NPC pathfinding
Added a confirmation popUp before deleting a save
Added customizable shortcuts for Map and Employees menus
Stools can now be placed with click or E (no more blocked customers!)
Fixed several save issues (objects and resources)
Tweaked ambient sound levels
Fixed several translations (EN / DE / IT)
Minor placement and collision adjustments
Fixed white FX appearing on fire and insects
Added a new employee specialized in crafting
Fish traps can no longer be placed out of range
The server no longer places duplicate preparations on the counter
Apple pie is now unlocked with the bakery stand
Increased the number of charges for the well
The server now has a higher chance to generate Social points
Your feedback is always welcome on the Steam forum or Discord, you’re directly helping shape the future of the game ❤️
Thanks again for all the support since launch, and see you soon for the next update!
Florian Aspic Games
Source
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