Full notes
Full Medieval Shopkeeper Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Hello everyone! It's been a while since I updated the game, it's time to do it and in a big way! Lots of improvements in basic gameplay and other features like a Rain System.
Let's see what this build contains:
NEW CONTENT
Jump is deleted.
You can now set a number of items to craft + New progress bar.
House orders/contracts system totally reworked.
Tutorial is deleted.
New rain system + Interactions with stalls, crops and people + Clouds!
If you talk to walking peasants, they will say some tips.
New sorting system for Warehouse.
Categories in the Inventory panel reworked.
You don't have to manually "buy" your first stall since it's already yours. (Simpler for new players).
Some changes to color and screen effects.
Personal information now will show correctly (name, description...)
Added some sound effects to placing Work-kits, customers and UI.
Now music will play once and not in a loop. More songs in future updates.
BUG FIXES
Fixed character/pet customization (now will load correctly, finally!)
Save and load error fixed.
Fixed some bugs of NPC' stalls.
People & Animals rotation optimized.
Have a nice weekend and as always, thanks for supporting me ːsteamhappyː my twitter <- Ask me any question c: David.
Source
Changelog.gg summarizes and formats this update. How we read updates.
