Full notes
Full Medieval Kingdom Wars update
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Repeated intro
Hey Everyone,
What changed
- Performance
- Gameplay
- Store
- Maps
- Balance
- Fixes
Medieval Kingdom Wars changes
We are back with another solid update - getting MKW in the best shape ever in time for the Holiday season ahead. With this big update we focused on areas that most of our players ask us to improve things - camera controls AI, balancing and everyone favorite unit - Royal Guard. We also have improved things with rare crashes during loading screen.
Also we have some exciting news that we are looking forward to sharing with you in about two weeks - new Kingdom Wars title is coming your way later this year! Can`t wait to announce the project and share all the details with you - it`s the most ambitious and refined Kingdom War game we ever worked on.
With that said - lets take a closer look at what today`s update 45 has in store:
Reworked world map scrolling, it`s now a lot smoother
Improvements to World map camera scrolling
Royal guard now has a Flag
Fixes to some of the Royal Guard nations shields not showing
Rebalanced Royal Guard stats
Some hamlets that were positioned on a big mountain have been reworked to be on a hill instead
Fixed issue with some hamlets not being playable due to camera problems with mountains
World map AI improvements when sending multiple armies
Multiple AI armies will now attack together in most situations
Reworked how mouse wheel zoom works both on world map in skirmish
Mouse wheel zoom now has several stages instead of just one and can be better controlled
Fixed rare crashing issue when changing maps
Source
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