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Steam News30 January 20188y ago

Update 0.6.2 Patch 3 - Minor Update

Hello, Engineers! The past week we double-downed on solving several issues related to parallel logic.

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Hello, Engineers! The past week we double-downed on solving several issues related to parallel logic. Additionally, we solved the issue with the AI spawning multiple corpses upon death as well as a crash when players starved. We also updated the deluxe banner layers to use the new Steam API and should be accessible again for everyone. We slightly increased the collision shape on the round wall's right door, to make it easier for people to go through this doorway. Finally, we figured out what was causing the permission denied situation when attacking blocks, and you should be able to bash your way into your neighbour's keep once again. But be sure to knock first, it's the polite thing to do. Full list of new features and fixes: http://news.medievalengineers.com/update_0_6_2/patch_3

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0 fixes1 addition0 changes0 removals
  • Performance
addedHello, Engineers! The past week we double-downed on solving several issues related to parallel logic. Additionally, we solved the issue with the AI spawning multiple corpses upon death as well as a crash when players starved. We also updated the deluxe banner layers to use the new Steam API and should be accessible again for everyone. We slightly increased the collision shape on the round wall's right door, to make it easier for people to go through this doorway. Finally, we figured out what was causing the permission denied situation when attacking blocks, and you should be able to bash your way into your neighbour's keep once again. But be sure to knock first, it's the polite thing to do. Full list of new features and fixes: http://news.medievalengineers.com/update_0_6_2/patch_3

Medieval Engineers changes

addedHello, Engineers! The past week we double-downed on solving several issues related to parallel logic. Additionally, we solved the issue with the AI spawning multiple corpses upon death as well as a crash when players starved. We also updated the deluxe banner layers to use the new Steam API and should be accessible again for everyone. We slightly increased the collision shape on the round wall's right door, to make it easier for people to go through this doorway. Finally, we figured out what was causing the permission denied situation when attacking blocks, and you should be able to bash your way into your neighbour's keep once again. But be sure to knock first, it's the polite thing to do. Full list of new features and fixes: http://news.medievalengineers.com/update_0_6_2/patch_3

Source

Steam News / 30 January 2018

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