Full notes
Full Medieval Decklords update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello dear players, I am Pega, the game developer.
What changed
- Gameplay
- UI and audio
- Fixes
I'm telling you about the some updates and bug fixes I made last week.
Minor Updates:
A guide explaining the game's core loop has been added to help players understand the basic mechanics faster.
New background music has been added to the game.
I have expanded the features of the settings window, adding options to change the sound level, screen resolution, and full screen.
I have added a save system that stores player progress (money, card upgrades, etc.).
Bug Fixes:
A bug related to card interaction has been fixed. When the player hover over a card with the mouse, a description window open if the card has an upgrade; the description window close if the mouse move away from the card. If the card disapeared during this time, the description window would remain open. Now, the game sends a signal to close this window before the card is destroyed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
