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Steam News13 June 202620d ago

Update 0.2.7

Added Fire, Frost, Shock, and Poison Wyverns o These monsters will only appear in animal attacks and quests Added large projectile spells, and the research required for them - Added large runes and crystals and the rese

Full notes

Full MediAevi update

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What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedAdded Fire, Frost, Shock, and Poison Wyverns o These monsters will only appear in animal attacks and quests
addedAdded large projectile spells, and the research required for them - Added large runes and crystals and the research required for them - Added large defensive towers that have greater damage, health, and range
addedAdded character traits: o Lazy – works slower than expected o Diligent – works faster than expected o Introverted – Social meter decreases slower o Extroverted – Social meter decreases faster o Gluttonous – Gets hungry faster o Moderate – Gets hungry slower o Studious – Gains experience faster o Ignorant – Gains experience slower o Kind – More likely to have positive interactions with people o Surly – More likely to have negative interactions with people o Perfectionistic – Takes longer to perform jobs, but has a higher quality output o Sloppy – Works faster than expected, but produces lower quality work o Agoraphobic – Does not like being outdoors o Claustrophobic – Does not like being indoors o Wimpy – Has lower pain tolerance o Resilient – Has higher pain tolerance
fixedFixed a bug where trees and plants could grow through initial campsite furniture

MediAevi changes

addedAdded Fire, Frost, Shock, and Poison Wyverns o These monsters will only appear in animal attacks and quests
addedAdded large projectile spells, and the research required for them - Added large runes and crystals and the research required for them - Added large defensive towers that have greater damage, health, and range
addedAdded character traits: o Lazy – works slower than expected o Diligent – works faster than expected o Introverted – Social meter decreases slower o Extroverted – Social meter decreases faster o Gluttonous – Gets hungry faster o Moderate – Gets hungry slower o Studious – Gains experience faster o Ignorant – Gains experience slower o Kind – More likely to have positive interactions with people o Surly – More likely to have negative interactions with people o Perfectionistic – Takes longer to perform jobs, but has a higher quality output o Sloppy – Works faster than expected, but produces lower quality work o Agoraphobic – Does not like being outdoors o Claustrophobic – Does not like being indoors o Wimpy – Has lower pain tolerance o Resilient – Has higher pain tolerance
fixedFixed a bug where trees and plants could grow through initial campsite furniture
  • Added Fire, Frost, Shock, and Poison Wyverns o These monsters will only appear in animal attacks and quests

  • Added large projectile spells, and the research required for them - Added large runes and crystals and the research required for them - Added large defensive towers that have greater damage, health, and range

  • Added character traits: o Lazy – works slower than expected o Diligent – works faster than expected o Introverted – Social meter decreases slower o Extroverted – Social meter decreases faster o Gluttonous – Gets hungry faster o Moderate – Gets hungry slower o Studious – Gains experience faster o Ignorant – Gains experience slower o Kind – More likely to have positive interactions with people o Surly – More likely to have negative interactions with people o Perfectionistic – Takes longer to perform jobs, but has a higher quality output o Sloppy – Works faster than expected, but produces lower quality work o Agoraphobic – Does not like being outdoors o Claustrophobic – Does not like being indoors o Wimpy – Has lower pain tolerance o Resilient – Has higher pain tolerance

  • Fixed a bug where trees and plants could grow through initial campsite furniture

Source

Steam News / 13 June 2026

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