Full notes
Full Media AGENCY Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Store
We've added an elevator to the office to capture a more realistic, plaza-like atmosphere. Future updates might even introduce visitors from the upper floors.
We've added 6 new animations.
We've added 4 new movements and interactions for your employees.
We've optimized the position and rotation calculations used for employee interaction animations (with objects like desks and chairs), ensuring all movements are played with greater environmental cohesion.
We updated the pathfinding system and the navigable areas for employees to adapt to changes in the office layout, ensuring they always find the most efficient route.
We fixed all interaction issues related to the main computer screen in the manager's office
The social areas where employees can rest and take breaks across the map have been improved and expanded.
We have replaced the office purchasing system with a 'Design Plan System' (Blueprint System) that introduces a richer and more complex structure in terms of level design and spatial layout. This new system maintains the flexibility and freedom for players to personalize new offices by choosing from various presented blueprints.
Source
Changelog.gg summarizes and formats this update. How we read updates.
