Update log
Full MechWarrior 5: Mercenaries update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
GREETINGS MERCENARIES, We have a patch coming today at 5 pm PST that BUFFs some of the Longbow variants missile hardpoints and fixes for some other minor issues.
Extracted changes
1 fix1 addition5 changes0 removals
- Gameplay
- UI and audio
- Store
- Balance
- Fixes
addedLongbow Hardpoints - All Standard Variants of the Longbow now have Large Missile Hardpoints in the side Torsos
changedLongbow Variants - Equipping Narc the UI now displays the system correctly as Narc and Not LRM
changedLongbow Art - Missiles barrels are now consistently highlighted in the Bloodpact skin
changedLongbow Art - Platinum Pattern now displays the damage state correctly
changedLongbow UI - When targeting a longbow the hud now displays the correct weight class designation (3 dots and a Triangle)
changedSpelling correction - 'Ninth Son's' changed to 'Ninth Sun's'
Here are the Patch notes:
LONGBOW FIXES
- CosmeticLongbow HardpointsAll Standard Variants of the Longbow now have Large Missile Hardpoints in the side Torsos
- CosmeticLongbow VariantsEquipping Narc the UI now displays the system correctly as Narc and Not LRM
- CosmeticLongbow ArtMissiles barrels now display with Yellow Tips
- CosmeticLongbow ArtMissiles barrels are now consistently highlighted in the Bloodpact skin
- CosmeticLongbow ArtPlatinum Pattern now displays the damage state correctly
- CosmeticLongbow UIWhen targeting a longbow the hud now displays the correct weight class designation (3 dots and a Triangle)
OTHER
The Dragon's Gambit key art image is now displayed correctly in the 'Downloadable Content' screen
- CosmeticSpelling correction'Ninth Son's' changed to 'Ninth Sun's'
- CosmeticSpelling correctionPrologue Transmission - "Anastasius Focht" spelling fixed
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Source
