Update log
Full MechWarrior 5: Mercenaries update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings Mercenaries!
Extracted changes
- Performance
- Gameplay
- UI and audio
Piranha Games is very excited about the upcoming release of our fourth DLC for MechWarrior 5: Mercenaries, Rise of Rasalhague. Arriving January 26th, this DLC will also include a Free Game Update that includes a variety of significant improvements to AI performance and behavior, as well as many quality of life improvements that will make the gameplay experience even more enjoyable for our players.
Here are the key features in the Free Game Update:
VARIOUS SIGNIFICANT IMPROVEMENTS TO AI PERFORMANCE AND BEHAVIOR
Lancemates will follow issued commands more consistently
Lancemates will no longer become unresponsive after ‘Mech switching
AI targeting now more consistent
AI will fire more frequently
AI will fire LRMs more frequently
Lancemates no longer get stuck inside the dropship
Friendly AI no longer walk through buildings and structures in Defense missions (friendly-fire may still occur with missed weapons fire)
Enemy AI will avoid walking through buildings and structures on Demolitions missions
AI will no longer walk backwards towards targets for no reason
AI will no longer incorrectly overheat when firing weapons that fire multiple projectiles per shot (ie. SRMs)
REDESIGNED 'MECH HANGAR ALLOWING YOU TO EXPAND YOUR ACTIVE 'MECH ROSTER
Active 'Mech roster now expandable from 12 to 40 'Mech Bays
Dropship has four ‘Mechbays
Additional active ‘Mechbays may be leased for a quarterly fee per additional ‘Mechbay
The first eight additional bays will have their quarterly costs highly subsidized by Interstellar Expeditions
You may lease up to 36 additional active ‘Mechbays, for a total of 40 available
All ‘Mechs stored in active ‘Mechbays are eligible for mission deployment and receiving repair orders
MANY QUALITY OF LIFE IMPROVEMENTS MAKING THE GAMEPLAY EXPERIENCE EVEN MORE ENJOYABLE
Improvements to the Ready Up UI in Co-op make it easier to see lance ready status
Avoid friendly fire with a new audio cue
Stay informed with the ability to view details of set work orders
Moved Faction info into a separate tab, and condensed the ‘Mech database stats
Divided the Star System information on the View Intel screen
There's more to see now with Spectators in Co-op mode now able to view mission objectives and the minimap
You’ll know they’ve heard with added UI feedback when giving lancemate commands
Gain a better understanding with added UI feedback for bonus or reduced negotiation points due to faction reputation
Try something new with the added first-person, conventional shooter controls-style mode for gamepad, keyboard and mouse
We're confident that these improvements will enhance the overall gameplay experience, and we’re excited for you to try them out! Thank you for your support, and we’ll continue to listen to your feedback. See you on the battlefield!
The MechWarrior 5: Mercenaries Team
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