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Steam News18 February 20215y ago

ARMORY UPDATE

Hello commanders! Nacho aka Tenacious here, bringing you the latest news on what I've been working on: The Armory.

In this update5

Full notes

Full Mechs V Kaijus - Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions6 changes0 removals
  • Gameplay
  • Balance
  • Compatibility
  • UI and audio
  • Performance
addedHello commanders! Nacho aka Tenacious here, bringing you the latest news on what I've been working on: The Armory.The Armory is a new menu where you can spend the extra gold in exchange for new weapons and single-use powers.
changedHello commanders! Nacho aka Tenacious here, bringing you the latest news on what I've been working on: The Armory.Perhaps some of the powers are too strong and will be rebalanced later.
changedHello commanders! Nacho aka Tenacious here, bringing you the latest news on what I've been working on: The Armory.For this reason, the Update will be 1 week from 18 in BETA until the end of the month, and then depending on the comments that appear on Steam, the necessary adjustments will be made if there are any. The first week of March the Armory Update will be in the main branch of the game.
addedArmoryBETAtestingHere you can see a preview of the powers. The armory is unlocked after beating the level: Sky World Plaza. The more levels are passed, new powers will be unlocked.
addedArmoryBETAtestingIt should also be clarified that no matter how much they are unlocked, not all powers can be used at all levels.
changedMORE STUFF IN THE UPDATE:This happened because the health of the Mech Odin was 0 or negative, and when the screen starts, the Game Over is automatically triggered.

Mechs V Kaijus - Tower Defense changes

addedThe Armory is a new menu where you can spend the extra gold in exchange for new weapons and single-use powers.
changedPerhaps some of the powers are too strong and will be rebalanced later.
changedFor this reason, the Update will be 1 week from 18 in BETA until the end of the month, and then depending on the comments that appear on Steam, the necessary adjustments will be made if there are any. The first week of March the Armory Update will be in the main branch of the game.
addedHere you can see a preview of the powers. The armory is unlocked after beating the level: Sky World Plaza. The more levels are passed, new powers will be unlocked.
addedIt should also be clarified that no matter how much they are unlocked, not all powers can be used at all levels.

Hello commanders! Nacho aka Tenacious here, bringing you the latest news on what I've been working on: The Armory.

The Armory is a new menu where you can spend the extra gold in exchange for new weapons and single-use powers.

The idea of the armory is to make the experience more entertaining, being able to have an "Extra Punch, perhaps a Doble Punch ;D" at key moments to destroy an enemy or survive a level.

Perhaps some of the powers are too strong and will be rebalanced later.

For this reason, the Update will be 1 week from 18 in BETA until the end of the month, and then depending on the comments that appear on Steam, the necessary adjustments will be made if there are any. The first week of March the Armory Update will be in the main branch of the game.

To check it out before March use this code in the BETA section:

ArmoryBETAtesting

Here you can see a preview of the powers. The armory is unlocked after beating the level: Sky World Plaza. The more levels are passed, new powers will be unlocked.

It should also be clarified that no matter how much they are unlocked, not all powers can be used at all levels.

MORE STUFF IN THE UPDATE:

Start Level > Game Over! FIX.

This happened because the health of the Mech Odin was 0 or negative, and when the screen starts, the Game Over is automatically triggered.

Games cannot now be started unless Odin has 1 HP, and will need to be repaired. There will also be indicators of how much this is necessary and if other mechs are in low health.

*New AI Voice (Pretty Cool I think).

*Improvements in some of the Cinematics.

*Geminis Mech now has 6000HP of shields.

FIXES:

*FIxes in the Mech jump mechanic and shorter jump times, still not perfect, but better.

*Camera Shake fixes.

*Mayor Fixes for the MEGA LASER, now renamed to The Particle Cannon.

*Some fixes with the Tanks and helicopters that randomly stop shooting. (50%)

*A lot of minor fixes, audio fixes, and minor improvements.

Also, I discover that the game has much better performance on Windows mode, not sure why, but I'm gonna look into it before the release.

Thank you very much for your support and patience Comandantes! It has been a difficult but beautiful road to make this game. I hope that MVK will be the kickoff for many more games from my Double Punch studio.

After the update, I will be bringing you news of the release date, in which a few new special operations and survival levels will be added.

After the release, the idea is to finish the challenges of Titans and Horde for the levels if that is what they want or more special operations and/or survivals, it depends on what you like the most.

I love you all very much and thank you!

Nacho (Tenacious), from Doble Punch Games.

Source

Steam News / 18 February 2021

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