Full notes
Full MechCrisis update
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What changed
- Gameplay
- Maps
- Store
- Balance
- UI and audio
- Fixes
MechCrisis changes
Updated on October 15
Dear players, the following is the updated content of MechCrisis.
The art design of the first map has been completely redone.
Weapon attachments are now displayed in the shop.
Adjusted the camera follow effect.
- The "Sprint" skill values have been modifiedmovement speed boost changed from 100% to 45%.
Improved enemy footstep sound effects and optimized the monster sound management system.
Slightly increased the early-game enemy spawn rate to adjust gameplay pacing.
Replaced the icon for the "Critical Boost" attachment.
Optimized hit and feedback sound effects.
If you encounter any bugs or have any suggestions, you can add to the official QQ group of Play MechCrisis, number 0: 947695991 Due to the fact that the game is a personal development with limited energy, many contents cannot be fixed immediately. But I will respond promptly to all the questions you have raised and try my best to solve them. Thank you all for your support of the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
