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Steam News30 December 20205y ago

Mechanica 1.1.1: Base Building Improvements

Hey everyone, this update introduces a new base building system. There is now a lot more flexibility in regards to what you can build. Multi-story buildings, large indoor structures, towers, etc, are now possible.

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Repeated intro

Hey everyone, this update introduces a new base building system. There is now a lot more flexibility in regards to what you can build. Multi-story buildings, large indoor structures, towers, etc, are now possible. Additionally, there are now two available building materials; wood and steel.

What changed

3 fixes39 additions6 changes0 removals
  • Gameplay
  • Balance
  • Server
  • Fixes
addedHey everyone, this update introduces a new base building system. There is now a lot more flexibility in regards to what you can build. Multi-story buildings, large indoor structures, towers, etc, are now possible. Additionally, there are now two available building materials; wood and steel.
addedI have also reworked how trees function. Instead of incrementally dropping wood in a similar fashion to ores, trees can now be cut down completely and drop all of their wood upon doing so. Additionally, trees also drop sticks when being hit. There is a 30% chance of dropping a stick for every hit.
addedAdded sticks.
addedAdded torch.
addedAdded wall-mounted torch.
addedAdded two additional build points to windows and window covers.

Mechanica changes

addedHey everyone, this update introduces a new base building system. There is now a lot more flexibility in regards to what you can build. Multi-story buildings, large indoor structures, towers, etc, are now possible. Additionally, there are now two available building materials; wood and steel.
addedI have also reworked how trees function. Instead of incrementally dropping wood in a similar fashion to ores, trees can now be cut down completely and drop all of their wood upon doing so. Additionally, trees also drop sticks when being hit. There is a 30% chance of dropping a stick for every hit.
addedAdded sticks.
addedAdded torch.
addedAdded wall-mounted torch.

I have also reworked how trees function. Instead of incrementally dropping wood in a similar fashion to ores, trees can now be cut down completely and drop all of their wood upon doing so. Additionally, trees also drop sticks when being hit. There is a 30% chance of dropping a stick for every hit.

Additions

  • Added sticks.

  • Added torch.

  • Added wall-mounted torch.

  • Added two additional build points to windows and window covers.

  • Added wooden door.

  • Added wooden foundation.

  • Added wooden wall.

  • Added wooden doorway.

  • Added wooden window frame.

  • Added wooden double doorway.

  • Added wooden garage frame.

  • Added wooden pillar.

  • Added wooden pole.

  • Added wooden roof.

  • Added wooden skylight roof.

  • Added wooden stair roof (middle).

  • Added wooden stair roof (edge).

  • Added wooden fence.

  • Added wooden stairs.

  • Added wooden foundation stairs.

  • Added steel foundation.

  • Added steel wall.

  • Added steel doorway.

  • Added steel window frame.

  • Added steel double doorway.

  • Added steel garage frame.

  • Added steel pillar.

  • Added steel pole.

  • Added steel roof.

  • Added steel skylight roof.

  • Added steel stair roof (middle).

  • Added steel stair roof (edge).

  • Added steel fence.

  • Added steel stairs.

  • Added steel foundation stairs.

Improvements

  • Improved the way trees function.

  • Improved fire particle appearance.

  • Minor retexture for logs.

  • Improved building functionality for base objects.

  • Adding scrolling to the crafting menu.

Changes

  • Base objects now stay stationary even if their supporting structure is removed. This can result in floating objects but is preferable to accidentally demolishing your entire base by removing a single foundation.

  • Modified the 'tree regeneration rate' setting to accommodate the updated nature of trees.

  • Modified tool crafting recipes to use sticks (axe, pickaxe, shovel).

  • Modified the tutorial slightly.

  • When using snap points in construction, the closest snap-point is now prioritized.

Bug fixes

  • Fixed doors not appearing/functioning in multiplayer.

  • Fixed player animation triggers not working, causing players to hover occasionally.

  • Fixed speeder blue color not applying to winglets.

Converting your legacy bases Although they are no longer craftable, the old building structures remain in the game files as to prevent messing with existing saves. If you wish to convert your legacy base to a new one, simply pick up the old base objects and the updated version of that object will be added to your inventory.

Have fun building and thanks for reading!

Source

Steam News / 30 December 2020

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