What changed
0 fixes0 additions1 change0 removals
changedWe just released a hotfix. This hotfix is aimed towards the players who were not able to launch the game at all – if you were one of those players, you might have to reinstall Mechanic Miner for the hotfix to work . Thanks to all of you who provided us with their log-files which lead to the fix. The hotfix also contains a lot of other crash/bug fixes and the changes that were made in the experimental patch. • You can now control Twitch-integration options in the settings-menu. (From experimental branch) • You can now connect your Twitch URL through the settings-menu. (From experimental branch) • Twitch-integration option (old): Apply random viewer names to in-game mobs. (From experimental branch) • Twitch-integration option (new): Allow a viewer with a name-given mob to chat through the in-game mob. (From experimental branch) • Enabled glewExperimental in the openGL library. (From experimental branch) • Fixed a bug causing the game to be unable to launch if the player had non-English characters in their folder path to the game. • Fixed a random crash that sometimes occurred if there was a piston in the world. • Fixed a crash that sometimes occurred when having a blueprint hovering on the cursor. • Fixed some issues with picking up items from the inventory using both hotkeys and the cursor, this also could cause the game to crash. • Fixed a crash occurring if you manually closed the game not using the in-game quit button. • Fixed a crash occurring if the game was trying to load a corrupted save game. • Fixed a crash occurring if a part, which the player previously was trying to fuse, but failed to do so because of player movement, was deleted by the player. • Fixed a crash occurring if a machine with tubes got split while it was lifting itself away from ground collision. • Fixed a crash occurring if the player would hover above blocks with wheels in front/behind while having the copy-tool active. • Fixed a bug causing the game to be unable to launch if the player had non-English characters in their folder path to the game. • Fixed the exe-icon so it is now the correct one again. • Fixed the timeout for the news section in the menu so it will not get stuck if it could not receive the news. • Fixed a bug where the initial position of a blueprint on the cursor would be wrong just after picking it up from the inventory. • Fixed a bug where you would not get resources from the blueprints that was in a container when it was deleted. • Fixed a bug where you could create an everlasting floating block by gently touching a grapple locked block with a grapple lifted block.
Mechanic Miner changes
changedWe just released a hotfix. This hotfix is aimed towards the players who were not able to launch the game at all – if you were one of those players, you might have to reinstall Mechanic Miner for the hotfix to work . Thanks to all of you who provided us with their log-files which lead to the fix. The hotfix also contains a lot of other crash/bug fixes and the changes that were made in the experimental patch. • You can now control Twitch-integration options in the settings-menu. (From experimental branch) • You can now connect your Twitch URL through the settings-menu. (From experimental branch) • Twitch-integration option (old): Apply random viewer names to in-game mobs. (From experimental branch) • Twitch-integration option (new): Allow a viewer with a name-given mob to chat through the in-game mob. (From experimental branch) • Enabled glewExperimental in the openGL library. (From experimental branch) • Fixed a bug causing the game to be unable to launch if the player had non-English characters in their folder path to the game. • Fixed a random crash that sometimes occurred if there was a piston in the world. • Fixed a crash that sometimes occurred when having a blueprint hovering on the cursor. • Fixed some issues with picking up items from the inventory using both hotkeys and the cursor, this also could cause the game to crash. • Fixed a crash occurring if you manually closed the game not using the in-game quit button. • Fixed a crash occurring if the game was trying to load a corrupted save game. • Fixed a crash occurring if a part, which the player previously was trying to fuse, but failed to do so because of player movement, was deleted by the player. • Fixed a crash occurring if a machine with tubes got split while it was lifting itself away from ground collision. • Fixed a crash occurring if the player would hover above blocks with wheels in front/behind while having the copy-tool active. • Fixed a bug causing the game to be unable to launch if the player had non-English characters in their folder path to the game. • Fixed the exe-icon so it is now the correct one again. • Fixed the timeout for the news section in the menu so it will not get stuck if it could not receive the news. • Fixed a bug where the initial position of a blueprint on the cursor would be wrong just after picking it up from the inventory. • Fixed a bug where you would not get resources from the blueprints that was in a container when it was deleted. • Fixed a bug where you could create an everlasting floating block by gently touching a grapple locked block with a grapple lifted block.
We just released a hotfix. This hotfix is aimed towards the players who were not able to launch the game at all – if you were one of those players, you might have to reinstall Mechanic Miner for the hotfix to work. Thanks to all of you who provided us with their log-files which lead to the fix. The hotfix also contains a lot of other crash/bug fixes and the changes that were made in the experimental patch. • You can now control Twitch-integration options in the settings-menu. (From experimental branch) • You can now connect your Twitch URL through the settings-menu. (From experimental branch) • Twitch-integration option (old): Apply random viewer names to in-game mobs. (From experimental branch) • Twitch-integration option (new): Allow a viewer with a name-given mob to chat through the in-game mob. (From experimental branch) • Enabled glewExperimental in the openGL library. (From experimental branch) • Fixed a bug causing the game to be unable to launch if the player had non-English characters in their folder path to the game. • Fixed a random crash that sometimes occurred if there was a piston in the world. • Fixed a crash that sometimes occurred when having a blueprint hovering on the cursor. • Fixed some issues with picking up items from the inventory using both hotkeys and the cursor, this also could cause the game to crash. • Fixed a crash occurring if you manually closed the game not using the in-game quit button. • Fixed a crash occurring if the game was trying to load a corrupted save game. • Fixed a crash occurring if a part, which the player previously was trying to fuse, but failed to do so because of player movement, was deleted by the player. • Fixed a crash occurring if a machine with tubes got split while it was lifting itself away from ground collision. • Fixed a crash occurring if the player would hover above blocks with wheels in front/behind while having the copy-tool active. • Fixed a bug causing the game to be unable to launch if the player had non-English characters in their folder path to the game. • Fixed the exe-icon so it is now the correct one again. • Fixed the timeout for the news section in the menu so it will not get stuck if it could not receive the news. • Fixed a bug where the initial position of a blueprint on the cursor would be wrong just after picking it up from the inventory. • Fixed a bug where you would not get resources from the blueprints that was in a container when it was deleted. • Fixed a bug where you could create an everlasting floating block by gently touching a grapple locked block with a grapple lifted block.