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Steam News24 March 20224y ago

Mechajammer | The Refracted Update is Live!

Mechajammer: The Refracted Update has arrived. Back in December, when Mechajammer first launched, we had a good few things to get on top of — overpowered PTSD character flaws, anyone?

Full notes

Full Mechajammer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions17 changes2 removals
  • Balance
  • Gameplay
  • Store
  • Maps
  • Fixes
  • Performance
fixedSince then we have released 8 patches for the game, introducing a slew of updates and improvements. During that time we have adjusted game balance, fixed many launch bugs players were facing, added many additional weapons, armour, vehicles and character customisation features.
addedRefracted - a mammoth 1.1 Update to the game - finishes our roadmap and aims to bring you the complete Mechajammer experience. There's new quests, skateboards, new vehicles, weapons and a lot of polish.
changedAnother feature of The Refracted Update is Razer Chroma! This allows integration with Mechajammer for a truly immersive lighting experience.
addedLet us know how you find The Refracted Update over on the Mechajammer Discord ! We have puzzle-solving and character sheet channels now! We have also written anew guide to accompany the Refracted release, with a wealth of new insights, details and solutions.
addedAdded:
addedNew Vehicles

Mechajammer changes

fixedSince then we have released 8 patches for the game, introducing a slew of updates and improvements. During that time we have adjusted game balance, fixed many launch bugs players were facing, added many additional weapons, armour, vehicles and character customisation features.
addedRefracted - a mammoth 1.1 Update to the game - finishes our roadmap and aims to bring you the complete Mechajammer experience. There's new quests, skateboards, new vehicles, weapons and a lot of polish.
changedAnother feature of The Refracted Update is Razer Chroma! This allows integration with Mechajammer for a truly immersive lighting experience.
addedLet us know how you find The Refracted Update over on the Mechajammer Discord ! We have puzzle-solving and character sheet channels now! We have also written anew guide to accompany the Refracted release, with a wealth of new insights, details and solutions.
addedAdded:

Mechajammer: The Refracted Update has arrived.

Back in December, when Mechajammer first launched, we had a good few things to get on top of — overpowered PTSD character flaws, anyone?

Since then we have released 8 patches for the game, introducing a slew of updates and improvements. During that time we have adjusted game balance, fixed many launch bugs players were facing, added many additional weapons, armour, vehicles and character customisation features.

Refracted - a mammoth 1.1 Update to the game - finishes our roadmap and aims to bring you the complete Mechajammer experience. There's new quests, skateboards, new vehicles, weapons and a lot of polish.

Another feature of The Refracted Update is Razer Chroma! This allows integration with Mechajammer for a truly immersive lighting experience.

If you've been waiting for the perfect time to jump in: it's now.

Let us know how you find The Refracted Update over on the Mechajammer Discord! We have puzzle-solving and character sheet channels now! We have also written anew guide to accompany the Refracted release, with a wealth of new insights, details and solutions.

Here's the full patch notes:

1.1 Quests:

  • Gang Quests

  • Companion quests for Aldo, Raddo & Ivo, Dex, Gillis and Abram

Added:

  • Merchants and clinics can be see on minimap and terminal (after receiving notes at the beginning of the game)

  • Can radio for gang allies from Terminal menu

  • More save slots on save/load screen

  • Bribe random spawners to leave you alone

  • Skateboards

  • New Vehicles

  • Merchants to Factus South

  • Ammo icon next to weapon

  • Player location shows on terminal map

Balance:

  • Increased difficulty of Knockout rolls

  • Faster bullets

  • Removed luck roll when no dice in a skill

  • Damage to weapon durability is a roll instead of a flat number

  • Mutation damage procs exhaustion ailment, but happens less frequently

  • Increased melee range for spears, clubs and chained items

  • Social rolls to charm companions become more difficult with increased party size

  • Hit roll bonus adds to damage (vs grace + occult + item deflector)

  • Updated item durabilities, damage deflection, damage bonuses, and merchant costs

Driving - Fixed Issues:

  • Will load game in car if saved while driving

  • Car can disappear when player is driving

  • NPC cars disappearing while driving

  • Bug where you exit car but position remains inside of the car

  • Character sprite flickering while driving fixed

  • Character sprites on cars disappear when zoomed in

  • Character head showing through auto-rickshaw

  • Car lights are unpredictable and too dim

  • Braking (default hotkey: x)

  • Increased gravity for cars

  • Sound effect missing for hitting civilians with cars

  • Pickup items menu not updating while driving

  • Cars on street do not change vehicle types between saves

  • Van wheels not turning the correct direction

  • Smoothed wheel turning

  • No sound playing while reversing

FX - Fixed Issues:

  • Bullets appearing too low from guns

  • Shooting walls or object makes particles come out of a previously hit location

  • ripple particles not showing when walking over water

  • Plasma gun missing charge up particle effect

  • Light left behind from fires but fire is gone

  • Removed noise radius effects while driving

  • Fixed stutters that happened while showing bridge raising/lower cinematic

Gameplay

  • Adjusted camera to stay closer to the player while moving

  • Fixed: Knockout still causing ailment even when roll failed

  • Fixed: Combat not ending as expected when hostile NPC is outside sight radius

  • Increased walk speed

Source

Steam News / 24 March 2022

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