Full notes
Full Mech Survivor Elite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Since the manual aiming made the game a lot easier I have balanced some things to be more of a challenge: - a few Boss hp increases - some bosses bigger than buildings are now not stopped by them, they just walk through them - Sentinel Boss now has orbiting vortexes (these stop the players bullets and missiles) - Sentinel Boss now has invincibility frames when charging his beam, and bullets bounce off him when he is invincible - when Sentinel walks through buildings they now get destroyed and explode! (The explosion damages the player if it is the enemy causing it)
That it
Source
Changelog.gg summarizes and formats this update. How we read updates.
