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Steam News13 February 20188y ago

MEANDERS - DRY SOULS Update

Hi there all! Update 2 is live! DRY SOULS GAME MODE AVAILABLE Let us introduce the first Game mode meant to increase difficulty: Dry Souls! Once enabled, you will "die" and respawn every time you fall into the water.

Full notes

Full MEANDERS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedDRY SOULS GAME MODE AVAILABLELet us introduce the first Game mode meant to increase difficulty: Dry Souls! Once enabled, you will "die" and respawn every time you fall into the water. Be careful!! Reach the Exit of a level with Dry Souls enabled and you will receive a shiny Medal !
addedDIFFICULTY MODES AND MEDALSSay what? Dry Souls is not difficult enough for you?! Well, that's awesome! With future updates we will introduce three new DIFFICULTY MODES , all with their own Medals! Each DIFFICULTY MODE will be playable as stand-alone, but it will also be possible to stack several (if not all) of these modes together to increase difficulty EXPONENTIALLY and create the ULTIMATE CHALLENGE .
fixedCHANGELOG 1.02.3Fixed a bug when using "Select Meander" while the character is inside a cannon *Fixed the unlocking of all the "Meander Cleared" related achievements *Fixed the cannon gun bug when entering a cannon al full charge (Serious M mode) *Fixed the cannon gun bug when opening the pause menu at full charge (Serious M mode) *Fixed the "Black" UI color theme which was in fact, Grey. *It is no longer possible to spawn mini-cannons on Collapsers (timed platforms) (Serious M mode) *Moving Targets on Level 24 "Towered" will now reset to their original position when the level is reset
addedNEW VISUAL STUFFTo celebrate the upcoming Lunar New Year we will introduce... Dragons! Coming February 16th! Best, ATOMIC BREATH Where to reach us: Discord Site Email Twitter Facebook

MEANDERS changes

addedLet us introduce the first Game mode meant to increase difficulty: Dry Souls! Once enabled, you will "die" and respawn every time you fall into the water. Be careful!! Reach the Exit of a level with Dry Souls enabled and you will receive a shiny Medal !
addedSay what? Dry Souls is not difficult enough for you?! Well, that's awesome! With future updates we will introduce three new DIFFICULTY MODES , all with their own Medals! Each DIFFICULTY MODE will be playable as stand-alone, but it will also be possible to stack several (if not all) of these modes together to increase difficulty EXPONENTIALLY and create the ULTIMATE CHALLENGE .
fixedFixed a bug when using "Select Meander" while the character is inside a cannon *Fixed the unlocking of all the "Meander Cleared" related achievements *Fixed the cannon gun bug when entering a cannon al full charge (Serious M mode) *Fixed the cannon gun bug when opening the pause menu at full charge (Serious M mode) *Fixed the "Black" UI color theme which was in fact, Grey. *It is no longer possible to spawn mini-cannons on Collapsers (timed platforms) (Serious M mode) *Moving Targets on Level 24 "Towered" will now reset to their original position when the level is reset
addedTo celebrate the upcoming Lunar New Year we will introduce... Dragons! Coming February 16th! Best, ATOMIC BREATH Where to reach us: Discord Site Email Twitter Facebook

Hi there all! Update 2 is live!

DRY SOULS GAME MODE AVAILABLE

Let us introduce the first Game mode meant to increase difficulty: Dry Souls! Once enabled, you will "die" and respawn every time you fall into the water. Be careful!! Reach the Exit of a level with Dry Souls enabled and you will receive a shiny Medal!

DIFFICULTY MODES AND MEDALS

Say what? Dry Souls is not difficult enough for you?! Well, that's awesome! With future updates we will introduce three new DIFFICULTY MODES, all with their own Medals! Each DIFFICULTY MODE will be playable as stand-alone, but it will also be possible to stack several (if not all) of these modes together to increase difficulty EXPONENTIALLY and create the ULTIMATE CHALLENGE.

CHANGELOG 1.02.3

*Fixed a bug when using "Select Meander" while the character is inside a cannon *Fixed the unlocking of all the "Meander Cleared" related achievements *Fixed the cannon gun bug when entering a cannon al full charge (Serious M mode) *Fixed the cannon gun bug when opening the pause menu at full charge (Serious M mode) *Fixed the "Black" UI color theme which was in fact, Grey. *It is no longer possible to spawn mini-cannons on Collapsers (timed platforms) (Serious M mode) *Moving Targets on Level 24 "Towered" will now reset to their original position when the level is reset

NEW VISUAL STUFF

To celebrate the upcoming Lunar New Year we will introduce... Dragons! Coming February 16th! Best, ATOMIC BREATH Where to reach us: Discord Site Email Twitter Facebook

Source

Steam News / 13 February 2018

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