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Steam News14 June 20224y ago

Update 0.237 News And Patch notes!!!!

HELLO ALL!!!! :D im proud to announce that Update 0.237 is now Live ^-^ i have been working very hard for the past month a half to bring you guys this update i hope you enjoy what it brings to ME_iON the full patch note

Full notes

Full ME_iON update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Store
  • Performance
addedHELLO ALL!!!! :D im proud to announce that Update 0.237 is now Live ^-^i have been working very hard for the past month a half to bring you guys this update i hope you enjoy what it brings to ME_iON the full patch notes list will be at the bottom of this post but first i want to focus on some features i have added in this recent update ^-^
addedMap Updatesin this update i have made a significant overhaul of the Downtown Map, i felt that down town was boring and way to open for my game so to combat this i added a construction zone in the centre of the map with lots of different elevations you can explore and attack from, i have also added a train that brings some nice background sounds
changedDowntown Aftercurrently in this update downtown is the only map that has been updated as i want to focus on one map at a time i believe this makes the outcome of my maps design higher quality as i can focus on the small details when designing
changedVoice Chatvoice chat is a feature i have been working on for a while now and was a goal of mine to implement before ME_iON switched to 1.0 to use voice chat in game press and hold down the V button
changedA fresh New Look For The Main Menunow that my focus of my game has shifted to stick with the low poly ascetic i realised that the main menu did not feel right in my game so i decided to swap it out with one that will fit the vibe of ME_iON much better, i also commissioned @RDhaniswara on twitter to make the beautiful buttons you will see in every menu, along with this some of you will notice the change in from from the previous version i have added a new font to all of my menus and to the banners you will now see in ur steam library and on the store
addedthe shift to Unreal Engine 5 from Unreal Engine 4most of my time this past month and a half has been dedicated to porting ME_iON to Unreal Engine 5, this new game engine brings so much more to my game features wise and i cant wait to implement them, for those worried about performance hits to the game do not worry as i have noticed no significant impact on game performance since moving from UE4 to UE5

HELLO ALL!!!! :D im proud to announce that Update 0.237 is now Live ^-^

i have been working very hard for the past month a half to bring you guys this update i hope you enjoy what it brings to ME_iON the full patch notes list will be at the bottom of this post but first i want to focus on some features i have added in this recent update ^-^

Map Updates

in this update i have made a significant overhaul of the Downtown Map, i felt that down town was boring and way to open for my game so to combat this i added a construction zone in the centre of the map with lots of different elevations you can explore and attack from, i have also added a train that brings some nice background sounds

Downtown Before

Downtown After

currently in this update downtown is the only map that has been updated as i want to focus on one map at a time i believe this makes the outcome of my maps design higher quality as i can focus on the small details when designing

currently this is the completion percent of each map downtown 90% backrooms 50% backstreets 20% Homeplate -% (i have stopped active development of the homeplate)

Voice Chat

voice chat is a feature i have been working on for a while now and was a goal of mine to implement before ME_iON switched to 1.0 to use voice chat in game press and hold down the V button

A fresh New Look For The Main Menu

now that my focus of my game has shifted to stick with the low poly ascetic i realised that the main menu did not feel right in my game so i decided to swap it out with one that will fit the vibe of ME_iON much better, i also commissioned @RDhaniswara on twitter to make the beautiful buttons you will see in every menu, along with this some of you will notice the change in from from the previous version i have added a new font to all of my menus and to the banners you will now see in ur steam library and on the store

the shift to Unreal Engine 5 from Unreal Engine 4

most of my time this past month and a half has been dedicated to porting ME_iON to Unreal Engine 5, this new game engine brings so much more to my game features wise and i cant wait to implement them, for those worried about performance hits to the game do not worry as i have noticed no significant impact on game performance since moving from UE4 to UE5

New Guns And Gun Models

one of the things i have put into hard consideration is the gun mechanics in ME_iON as it is the key aspect of my game, currently some of the guns may seem overpowered but dont worry as when i have more time to play test with friends i will fine tune them

New SMG

New Pistol

New Shotgun

New Sniper

New Grenade Launcher

New Heat Seeking Missile Launcher (Javelin)

full update 0.237 patch notes --- updated unreal engine 4 to unreal Engine 5 mushrooms added new font new font added on every ui screen new main menu screen new alien planet mainmenu background new gun models new pistol model new rocketlauncher model new smg model new granade launcher model new game intro new game unreal engine intro removed main menu music removed main menu music and replaced it with ambient noises added new ambient sounds to main menu added anti war posters to downtown updated credits page added credits for the new game intro and added credits for the gun sounds added blown up Z tank to downtown bariear changes on downtown map changed barriers on downtown map to stop cheating fixed missing backrooms textures fixed some holes in the walls in the back rooms map new gun types new sniper new shotgun new javlin launcher added heat seaking missile launcher settings menu changes added settings menu to pause game menu added settings to main menu added antialias settings added texture quality settings removed epilepcy warning intro video removed due to poor quality added new hills landscape to downtown moved player modles around to prevent the player killing them selfs when useing the SMG complete backend steam connections overhall redesigned the backend code that connects the users to others fixed a bug where game menus becoming unresponsive after the user leaving a game session forcing the user to reload the game intirely added new button artwork added ragdoll to the guns when the player dies added physics to droped guns changed where guns spawn in downtown added VOIP voice chat (hold down V to use) added construction area to downtown map added new bridge design in downtown map added train to downtown map added gun sprites to hud when selected hidden guns on players back --- known bugs --- mild clipping issues with floor assets in downtown (side effect of porting to UE5) players becoming invisible when they spawn in sometimes ( i am working in an emergency patch for this bug please stay tuned for updates)

Source

Steam News / 14 June 2022

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